They have never done, and will never do a full revert of a job.
You have to get used to the idea the endwalker summoner is and will remain brain dead,
not enough spells, zero management, an etherflow system that doesn't match with the new gameplay,
I think the concept as a whole is interesting, but the summoner is as incomplete as a level 60 job, and some choices about how spells work are extremely bad,
honestly, they should add a resource management system, I don't think dots revert are a solution, even if I regret their losses a little.
They should seriously work on it for 7.0 and fix its biggest flaws, and this absolutely useless carbuncle is heresy.
Adjustments they could easily make for 7.0.
-Split pheonix/bahamut on a different button
and let the players choose the summon they want depending on the situation,
Bahamut Very High DPS/High risk with 1.5s cast return, Pheonix Medium DPS/ High mobility/Healing/1 free rez spells ''delete the regular ressurection''.
Similar to the pvp system for the player choice + add Megaflare to Demi-Bahamut
-Split Crimson cyclone in a diffèrent Button into a II stack maximum spell + 1 permanent stack when ifrit is summoned,
Give two stacks of crimson strike when ifrit is summoned, and make it a range spell like the pvp system.
'' the other ifrit spells keep a consistent cast.''
- Garuda '' no change ''
- Titan'' no change ''
- Ruin IV Max II stack no timelimit guaranteed after using a crimson cyclone ''risk taking = reward''
make ruin iv more powerful.
- Put a new resource management system and rework and rename Fester, delete energy siphon/drain.
'' Carbuncle accumulate ether for the summoner and gives it 1 stack every 15s, max IV,
Use painflare consume I stack, Use the new Fester '' rename/rework'' consume II stack,
when the 4 stacks are consumed unlocks 1 extremely powerful spell 'elemental surge'.


Reply With Quote


