Quote Originally Posted by fulminating View Post
People who like the rework dislike that it doesn't go far enough - no leviathan, shiva nor ramuh -
Do SMN rly need even more summons tho?
I definitely think there is such a thing as too much, SMN already has five which is quite a lot ( six if you count Carbuncle ).
I think the issue is moreso that the rotations in them aren't that engaging and I also think that they don't last long enough it feels like you're speedrunning the summons.
I'd honestly rather have less summons but more engaging and longer lasting ones, or at least have some choice involved.

Some summons could be AoE related, others Single-Target and others utility.
Then again people hyperfocus on damage I think the risk is that the utility summon will become irrelevant.
But still, I dunno about even more summons.

I mean we enter territory here of favoritism I think, people are basically upset that their favorite Primal isn't a summon.
I think that will always be the case tho but you'll end up with people requesting them.
I don't think it's necessarily good for the Job tho especially not if one wants more engaging rotations, I think the amount of summons may even be one of the reason why it was simplified so much.
When your hotbars change so much and so frequently I don't think they want to overwhelm people so they kept it simple.

I'd like stuff like dots in Phoenix for example and maybe combo spells leading up to Akh Morn or something.
Just take the existing summons and make them more interesting and imo at least make it feel less like you're speedrunning and rushing through summons.