Pretty sure almost every job already has this.
Pretty sure almost every job already has this.
If you mean the lvl 90 skills, not that kind.
I mean moves that really are super damaging, and can only use it like once or twice per run in dungeons because of a very long cooldown or gets locked out of its use for that run after its used.
So... the LB?
I just am not really seeing how this would be game changing or an improvement really, other than just another "big hit does big damage, save for buffs"
Wouldn't that power creep everything by a lot?
I mean it doesn't really need explaining that even end game dungeon bosses would basically lose like a forth of their health bar from this assuming all 4 party members pop it. Or in trials, that'd be 8 people using it, you could probably get up to half the hp bar off that alone.
I didn't think about it that way, oh well it was just a idea.
Not well thought out idea I guess.
So... LB 1 or 2?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.