Quote Originally Posted by Renathras View Post
Other than "Herp derp, SMN is already too simple!", is there any reason for Ruin 1/2/3 and Outburst/Tri-Disaster not to just be Gemshine and Precious Brilliance's base form? Like, you're never going to cast Ruin 3 if Titan, Garuda, or Ifrit are out. It's a DPS loss in all cases, and in Titan and Garuda, a mobility loss as well. The low levels are even just <Color> Ruin anyway. And the same argument holds for Outburst. Even moreso than this, in Trances, Ruin 1/2/3 and Outburst/Tri-Disaster DO convert to the spam attack of Bahamut/Phoenix phases anyway, during which Gemshine/Precious Brilliance, as you note, do absolutely nothing instead.

It'd make far more sense to just make the base form of the Gemshine button Ruin.

I think that's what you're saying here, and if so, I completely agree.

Not because I think SMN needs to be simplier, but because I think it's honestly just logical to do that.
There is no loss in dps if you cast a Ruin 3 just once in between Demi's. This jobs rotation is hard fixed to use all summons, all gems, all astrals, and still 2 gcds left to cast Ruin 3 & Ruin 4. The reason why they didn't do what is being suggested is because it allows just the SLIGHT bit of flexibility it has to push the summons that is more effective or lines up better.

This bloat that is being experienced is from how the job has been designed at its core. Combine both spells to one button and you only further the rigidity of the job that will create more negative friction.