Hello everyone! I was thinking about the possibility of a Green Mage job. So I kinda put this together. What do y’all Think?
Green Mage
DoT/HoT/MoT/DPS (morph)
Two Handed Hammer
(A mage that uses the power of nature. A shaman that chanel’s the spits of nature to aid self and comrades and inflict damage onto foes. The player morph into the spirits of animals for a short second or call them applying their abilities onto self or chosen player and dealing damage onto foes.)
Beast Gauge fills up with combos
Soul Gauge fills up with time, 3 stacks each (aquatic, terrestrial, aerial)
Combo Abilities/Weapon Skills/Magic Skills
Rhino Charge, Elephant Stomp, Hippopotamus Crush (Melee single target combo) “weapon skill”
Fog Nails, Dust, Macroburst - (Magical Single Target Combo) “magic skill costing magic points”
Shark Bite, Stingray Pierce, Octopus Bite (Magical AoE combo) “magic skill costing magic points”
Spirit of the Cheetah (speed movement/dash forward dealing damage)
Spirit of the Monkey (spring backwards dealing damage)
Beast Gauge Abilities
Bane (Spread DoT to nearby enemies {target})
Dreamy (Spread HoT, MoT and Shields and clone the ability with one more stack [self only] to nearby players {AoE around self})
Fester (Buster ability fastening the process of DoT, HoT and/or MoT “self only”)
Magic Points Abilities
Miasma (DoT) cast time
Pestilence (Damage over Time) no cast time
Perpetuation Bloom - resets the time of Miasma and Pestilence and keeping the status without having to cast the spells again
Aquatic Souls (reptiles) (gauge symbol are scales)
Spirit of the Snake (raise magical attack)
Spirit of the Alligator (magical shield)
Spirit of the Sea Wasp (Stinging water damage)
Spirit of the Eal (electric damage)
Terrestrial Souls (gauge symbol are fangs)
Spirit of the Wolf (raise physical attack)
Spirit of the Bear (physical shield)
Spirit of the Orchid Mantis - Bubble (transfer HP to a player)
Spirit of the Golden Tortoise Beetle (earth damage causes buffs to have the opposite effect on enemies)
Aerial Souls (gauge symbol are feathers)
Spirit of the Bat (Mana over Time self only)
Spirit of the Colibri (Healing over Time self Only)
Spirit of the Peacock (resurrection no cooldown cast time, long recast time cooldown)
Spirit of the Ibis - Syphon (transfer MP to a player)
Spirit of the Owel (Wind Damage and Slows Enemy)
Blossoms (the green mage makes certain flowers blossom out of the ground that gives status effect)
Bleeding Heart - puts an AoE of DoT and applies slow on enemies on the designated location
Iris - puts an AoE of MoT and applies haste on the designated location
Yarrow - puts an AoE of HoT for players and applies paralyze on enemies on the designated location
Limit Break
Wrath of the Spirits (call all the spirits at once to deal a good amount of damage to its foes)