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  1. #1
    Player
    CasterSvarog's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    80
    Character
    Kristina Svarog
    World
    Siren
    Main Class
    Pictomancer Lv 100
    Can we not. SMN is already so simple as it is
    (13)
    Last edited by CasterSvarog; 07-10-2022 at 03:49 AM.

  2. #2
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    I mean, why not. People already condensed the entire SMN rotation into one button while netting above average results. Might as well stick with the trend and make it official.
    (7)

  3. #3
    Player
    Superskull85's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Jade Drax
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I do not want this to happen. During Ifrit and Titan phases you may not want to use a gemstone action because a boss has stepped away and all you can target at that specific second is a weak add. In that moment a Ruin III is better to use so that you can save your potencies and proc (Titan) for the boss when you can hit it again.

    It is also not that hard to get used to the different button locations as SMN is implemented now. Perhaps when more actions are added with future updates this sort of thing could be done. However, for right now I would like the option use a ruin action or a gemstone action.
    (5)

  4. #4
    Player
    Kulve's Avatar
    Join Date
    Feb 2022
    Posts
    19
    Character
    Kulve Taroth
    World
    Ultros
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Superskull85 View Post
    I do not want this to happen. During Ifrit and Titan phases you may not want to use a gemstone action because a boss has stepped away and all you can target at that specific second is a weak add. In that moment a Ruin III is better to use so that you can save your potencies and proc (Titan) for the boss when you can hit it again.

    It is also not that hard to get used to the different button locations as SMN is implemented now. Perhaps when more actions are added with future updates this sort of thing could be done. However, for right now I would like the option use a ruin action or a gemstone action.
    You're going to have to be specific on what fight you're doing that makes using Ruin 3 better over any of the Rites. SMN rotation is hard fixed so that you can spend all Summons, Rites and Astrals with leftover Ruin 3 and Ruin 4 to cast before the next Demi is ready. If bosses are becoming untargetable, then you just keep doing your thing until Phoenix/Bahamut come up but may get to exclude said Ruin spells, or optimise on getting all Summons before Demi cd is up.

    Also don't count on a plethora of new spells or actions that everyone thought MCH was getting after its ShB rework.
    (5)

  5. #5
    Player
    godvivec's Avatar
    Join Date
    Dec 2021
    Posts
    21
    Character
    Al'rethi Gale
    World
    Diabolos
    Main Class
    Pugilist Lv 90
    Soon SMN gonna be the healer DPS. One button from 4-90.
    (13)

  6. #6
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Summoner arguably could use more buttons, or at least more changed action variety with the current buttons, not less.
    (5)

  7. #7
    Player
    Anvaire's Avatar
    Join Date
    Nov 2016
    Posts
    349
    Character
    Rihan Nurarihyon
    World
    Phoenix
    Main Class
    Summoner Lv 100
    The only thing combining these buttons would do is to create more awkwardness in the job design. At times i use a ruin3 to push the rotation slightly to enable me to keep uptime. Sure its often only 1 GCD that would be lost. But over a fiht that could add up if there are multiple instances.
    (2)

  8. #8
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,502
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    As simple ad braindead as SMN is today, in fact there is a weird case of button bloat between Gemshine and Ruin 3.

    Gemshine is not usable without a summon out, yet there is not a case where you would Ruin 3 while a gemstone summon is out... so Why Ruin 3 and Gemshine aren't the same button? Is not like merging those would change anything about how simple summoner is.
    (4)
    Last edited by Raikai; 07-11-2022 at 01:33 AM.

  9. #9
    Player
    gamerseb's Avatar
    Join Date
    Apr 2022
    Posts
    44
    Character
    Gigiwazu Sunkeeper
    World
    Omega
    Main Class
    Machinist Lv 90
    You do get to use Ruin 3 instead of Gemshine sometimes - especially if you're Savage raiding, and you need to place Ruin 3 at certain point in the rotation (not at start before because of buffs, not at end because of movement).

    But I agree with the button bloat. Having a button for ST and another button for AoE does not make the job more difficult - it's so easy it's stupid. I'd rather some buttons are simplified and leave space for more buttons that add complexity - like having more summons that are used in different ways, or giving more freedom over when to summon Bahamut and Phoenix. I feel like SMN was especially made as a class with few buttons and very compatible with controllers.

    Main issue I see with SMN in Savage is how inflexible its burst window is, and no way to correct one after it has happened. I know it's about not having to think and just executing summons, but having some freedom to move the big summons and small summons around could give way for some cool rotations.
    (1)

  10. #10
    Player
    Ayden's Avatar
    Join Date
    Jul 2011
    Posts
    89
    Character
    Dante Vigilante
    World
    Tonberry
    Main Class
    Miner Lv 43
    You must remember Ruin 3 is used a lot more before lv86
    (0)

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