So we just went up against a team with an Astrologian, A White Mage, A Warrior, a Paladin, a monk, and a summoner.: And they were unkillable. The amount of CC was absolutely unreal, and by the time you tried to burn one tank down, the healers had everyone else healed up. Or you just couldn't burn through the tank because of the healers and the constant CC. Or you couldn't burn down anyone before your team was CC'd to literal death.

Purify absolutely does not give you resilience against the effects you purify. I can purify something off and be chain stunned back to back in quick succession within the next 5 seconds. It happens every single game. Resilience doesn't seem to be working.

BUT back on point:

If we can't have two bards or two Samurai on the same team, please stop putting two tanks, two healers, or twelve forbid two tanks AND two healers on the same team. That match was possibly the most un-fun match I've ever played.