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  1. #1
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Alhanelem View Post
    Again, every new server in every game that adds a new one is a "fresh start server" and it has NEVER been a problem. What do you suggest? Give every player who creates a character on a new server 10 mil and a bunch of items and materials to use for trade? It doesn't take as long as you think for an economy to establish itself, and this is usually addressed by giving current players who want to switch servers a chance to transfer to the new servers. This way you still have people of all levels. WoW has been doing this for years and it has worked fine for them. I've certainly never heard about anoyne complaining that there's a new server with new players on it.

    I don't know where anyone could get this funny idea that a new server, especially if you're not playing on it, could ruin the game for you or anyone.
    Fresh start implies NO TRANSFERS, otherwise its not really a "fresh" start, just a new server. If there were transfers this would not be an issue. So you are correct.


    And kindra, you are correct. That is the basic point of this thread.

    And I never said SE wont treat servers differently. they might. But the point is that if they do, people on the servers will complain about being treated different than others. It becomes a question of "how do you treat each server equally without making them think the other server is getting an advantage". And then what if they make a mistake and one server gets a massive advantage for a week?
    (0)
    Last edited by Azurymber; 06-04-2012 at 06:48 AM.
    Mew!

  2. #2
    Player

    Join Date
    Apr 2012
    Posts
    35
    I think the problem is that you are putting this across as fact. "It will." instead of "It could." We don't know what SE has planed and doesn't as far as Gil goes for each server. I know in XI they changed gil prices when the need came around, rusty caps and such. As time went on they changed prices for NPC's. But this was only when the prices were exploited or the need for the items was reduced.

    You know I really should have reread that last post before posting this lol.
    (1)
    Last edited by Kindra; 06-04-2012 at 07:42 AM.

  3. #3
    Player
    hrdndv's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    301
    Character
    Terak Alonia
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    The whole argument is flawed. We do not have a real economy that feeds back into itself. Anyone can have tons of excess money and the economy will not be affected, because we do not have a supply-demand economy. All prices are fixed and all items are infinite.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I post the things I post for a reason, and A lot of times they do come true. I might be wrong, but so far I've argued that the game had a bad launch, the economy is a mess, the population would drop drastically
    When you "predict" things that are obvious, of course you're going to be right. Are we supposed to believe you're some kind of psychic?
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Fresh start implies NO TRANSFERS, otherwise its not really a "fresh" start, just a new server. If there were transfers this would not be an issue. So you are correct.
    Even if there's no transfers there's really no problem. It doesn't affect you, why should you care?
    (1)

  6. #6
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    I'd like everyone to click the OP's username and look at the threads they have started. I promise you.... it's worth it. I'll put a few in here.

    Make leveling optional (Yes, you've read that right)
    http://forum.square-enix.com/ffxiv/t...ex.-auto-50%29

    Let's make hard raids drop vanity gear instead
    http://forum.square-enix.com/ffxiv/t...f-useable-gear
    (4)

  7. #7
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by BruceyBruceyBangBang View Post
    I'd like everyone to click the OP's username and look at the threads they have started. I promise you.... it's worth it. I'll put a few in here.

    Make leveling optional (Yes, you've read that right)
    http://forum.square-enix.com/ffxiv/t...ex.-auto-50%29

    Let's make hard raids drop vanity gear instead
    http://forum.square-enix.com/ffxiv/t...f-useable-gear
    But...but...her guides all got 100k combined views! That must mean all her ideas are good, right? RIGHT?!
    (0)

  8. #8
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by BruceyBruceyBangBang View Post
    I'd like everyone to click the OP's username and look at the threads they have started. I promise you.... it's worth it. I'll put a few in here.

    Make leveling optional (Yes, you've read that right)
    http://forum.square-enix.com/ffxiv/t...ex.-auto-50%29

    Let's make hard raids drop vanity gear instead
    http://forum.square-enix.com/ffxiv/t...f-useable-gear
    If you bothered to read the first post you would realize it was a criticism of someone else arguing that leveling should be optional

    And if you bothered to read the second post you would realize it was an argument that the hardest stuff in the game should drop vanity gear so that hardcore players have something to work towards, but so you don't get that split between casuals and hardcores like in ffxi. That was argued in sept 2011, when this game was still supposed to be "casual and solo friendly" unlike now.
    (1)
    Mew!

  9. #9
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Azurymber View Post
    If you bothered to read the first post you would realize it was a criticism of someone else arguing that leveling should be optional

    And if you bothered to read the second post you would realize it was an argument that the hardest stuff in the game should drop vanity gear so that hardcore players have something to work towards, but so you don't get that split between casuals and hardcores like in ffxi. That was argued in sept 2011, when this game was still supposed to be "casual and solo friendly" unlike now.
    I have read them and no matter if it was a self proclaimed clever way at mocking power leveling or not still shows the idiocy in your ideals. Also, this wasn't labeled as casual and solo friendly. It was a work in progress that at one point had that feel to it.

    Bottom line is, nobody knows s#!%. Especially you.
    (2)

  10. #10
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    If I were a new player, I would not play on an old server. Nobody likes to be at a disadvantage. SE will make fresh servers for fresh players and this thread will likely go un-noticed.
    (0)

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