Results 1 to 7 of 7
  1. #1
    Player
    KhudusQestir's Avatar
    Join Date
    Jun 2022
    Posts
    160
    Character
    Khudus Qestir
    World
    Balmung
    Main Class
    Dark Knight Lv 90

    A working 1v1 system before anything else?

    I'm kinda curious if I'm the only one thinking this so I'd like to hear feedback of any kind but please keep the discussion clean. The goal is to work together for a better PvP idea!

    So I'll start with the issue I see and my suggestion.

    I don't feel like any of the jobs are equally balanced as there are some better than others in different ways that's too big of a list to go over which also feel just leads to different opinions. If you were to ever have a 1v1 moment, some would feel one job has a better chance of winning.Like tanks and WHM being the worse jobs to 1v1 against as any other job. I had a friend who wouldn't fight me when I picked PLD to 1v1. Also, have you seen two tanks go at each other 1v1? The fight can last for an hour if both heal themselves properly. I also feel we need much less self-healing and just better defense or HP to help live longer properly rather than pointless healing that only adds to more button-mashing.

    There's also only ONE strategy to this game and that simply focuses on one person with your team to widdle down the enemy. The first team to successfully do this is the team that gets the upper hand. This causes things to feel dragged out in a long run...

    ------------------------------------------------------------------------------

    So I believe if you have a better 1v1 system, you can eliminate a lot of these issues. Something to feel like I'm actually having fun with the first small and simple step before branching out to bigger events. This can give better ideas on what each job needs to help stand out better and what needs to be tweaked to balance.

    Once having this, things can move further with group events. Add fun items that help and change the PvP up a bit. There are already items you can pick up to heal, so we don't need self-healing. Those items can feel more valuable and feel it's not all about focusing on one person.
    Why not have us grab a grenade, a cannon, or a key to trigger a trap that only benefits the team that picked it up.
    (0)

  2. #2
    Player
    Charlotte_Wells's Avatar
    Join Date
    Feb 2018
    Posts
    71
    Character
    Charlotte Wells
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Would a tank still be a tank when its possible to k.o. with just a random class?

    For some classes i really wish more possibilities to survive. Phys Ranged for instance can easily be chased to death.
    (0)

  3. #3
    Player
    KhudusQestir's Avatar
    Join Date
    Jun 2022
    Posts
    160
    Character
    Khudus Qestir
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Charlotte_Wells View Post
    Would a tank still be a tank when its possible to k.o. with just a random class?

    For some classes i really wish more possibilities to survive. Phys Ranged for instance can easily be chased to death.
    Is a healer even a healer anymore? WHM is just a bigger DPS now with extra healing that won't be of much use.

    And honestly? I wouldn't care. I wouldn't mind being able to solo a tank as a DPS.
    (0)

  4. #4
    Player
    Charlotte_Wells's Avatar
    Join Date
    Feb 2018
    Posts
    71
    Character
    Charlotte Wells
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Nope, thats another reason why i prefered the old system. It was way more fun when it was possible to win 1vs1 encounters or even worse by using the larger skillset (and environment) in an creative way.
    (1)

  5. #5
    Player
    KhudusQestir's Avatar
    Join Date
    Jun 2022
    Posts
    160
    Character
    Khudus Qestir
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I agree. the jobs don't feel like their jobs anymore which is why I don't see the point in a tank acting as a tank if healers aren't even healers...
    (0)

  6. #6
    Player
    Sigma860's Avatar
    Join Date
    Apr 2022
    Posts
    33
    Character
    Dangerous Days
    World
    Diabolos
    Main Class
    Summoner Lv 56
    Quote Originally Posted by KhudusQestir View Post
    I wouldn't mind being able to solo a tank as a DPS.
    Flip that around. Would you mind being soloed by a DPS when playing as a tank?
    (0)

  7. #7
    Player
    KhudusQestir's Avatar
    Join Date
    Jun 2022
    Posts
    160
    Character
    Khudus Qestir
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Sigma860 View Post
    Flip that around. Would you mind being soloed by a DPS when playing as a tank?
    This question to me is like asking if we were playing Street Fighter and I played as Akuma, how would I feel losing to someone playing as Sakura... It shouldn't matter because all characters should be equal and capable of killing the other.

    Answer shortly; No, I wouldn't mind because it means an equal playing field. All roles should be equal to one another. Otherwise, you have OP classes and jobs. WHM is one of them.

    I also main tank and played plenty of PvP games. I don't feel I'm winning fairly if I can pick a class more powerful than the other. So I don't agree as someone who mains tank that I should be more powerful than the other in a 1v1 simply because of my job role.
    (0)
    Last edited by KhudusQestir; 07-09-2022 at 05:42 AM.

Tags for this Thread