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  1. #1
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,638
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    I've always thought of it as more of an 'equalizer' rather than a gate. Different players have different schedules. Weekly progression for some becomes impossible for others if the tomestones are uncapped, as the possibility of finding other players for content decreases once all the gear desired has been purchased.
    (0)

  2. #2
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    Kupo <3 when we run roulettes and get templated down in ilvl...does having better gear have any noticeable effect? Do the blue stats carry down somewhat or am I missing something? because if not the only reason to get top gear is to run savage otherwise kupo *shrugs*

    Somebody said to me that secondary stats have a trickle down but I have never confirmed this..suppose its easy enough to test though kupo <3
    (0)
    Kupo!

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,070
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Doc_Seraph View Post
    Kupo <3 when we run roulettes and get templated down in ilvl...does having better gear have any noticeable effect?
    The only effect your gear choice has above the item level sync is which substats your gear has, not the amount of them. Piety or tenacity over Critical Hit is not usually optimal. Materia does not count.

    if not the only reason to get top gear is to run savage otherwise kupo *shrugs*
    Ultimate, extreme trials, expert roulette, level 90 normal raids, level 90 normal trials, hunts, maps, quests and level 89-90 fates. You don't need the better gear for these, but killing them faster is nice and it's a flex.

    Quote Originally Posted by Valfreyja View Post
    There is a stat-cap in every dungeon or raid.
    I wouldn't describe it like this and this is not strictly true for the latest dungeons at level 90.

    There is a Level Sync which is applied to any content below your level. Level Sync includes an item level sync to the maximum item level of the expansion it's from. The maximum item levels for 50, 60, 70 and 80 are 130, 270, 400 and 530 respectively. Leveling dungeons sync your item level to something slightly above those, such as 403, 406, 409, 412, 415 or 418 for 64-69 respectively.

    There is an Item Level Sync which is applied to certain dungeons and story mode trials. If you are the same level as the content and level sync doesn't apply to you, you will still get synced to this item level.

    We will experience Item Level Sync in level 90 dungeons to prevent them from becoming too easy later in the expansion, but it's not used for level 90 content with 8 or 24 people.
    (0)
    Last edited by Jeeqbit; 07-09-2022 at 03:08 AM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    I don’t mind it,

    Yes it may delay greatly the gearing process yet over time I can reach be at the savage’s ilevel wise without even bothering to engage with hardcore content + commit to 4-7 hours of static gameplay for Savage which I will never bring myself to such grind + it helps me to focus greater with irl sorts.

    I am content with how it is & not rushed to gear up.

    After all, isn’t glamour & housing the true endgame content?
    (0)

  5. #5
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Doc_Seraph View Post
    Kupo <3 when we run roulettes and get templated down in ilvl...does having better gear have any noticeable effect? Do the blue stats carry down somewhat or am I missing something? because if not the only reason to get top gear is to run savage otherwise kupo *shrugs*

    Somebody said to me that secondary stats have a trickle down but I have never confirmed this..suppose its easy enough to test though kupo <3
    Honestly I don’t think ilevel matters much if its 10 or 15 levels down & I believe it does get scaled or something.

    I believe absolute-ilevel importances are solely for the hardcore minded folks that excessively seeks to excel at savages or beyond but for casual it matters little or very at all.
    (1)

  6. #6
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Vencio View Post
    Honestly I don’t think ilevel matters much if its 10 or 15 levels down & I believe it does get scaled or something.

    I believe absolute-ilevel importances are solely for the hardcore minded folks that excessively seeks to excel at savages or beyond but for casual it matters little or very at all.
    That is basically what I can see from running them kupo <3 I was just thinking an incentive would be to give some perk to having great gear...nothing op just a slight boost maybe a 5% boost to certain things *shrug*
    (0)
    Kupo!

  7. #7
    Player
    Valfreyja's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Valfreyja Dis
    World
    Zalera
    Main Class
    Dancer Lv 90
    There is a stat-cap in every dungeon or raid.

    Usually any gear that is above the dungeon/raid level will get scaled down to this cap.

    I've got a perfect example of this. I was in one of the Crystal Tower raids. They are level 50s.
    I was playing a Gunbreaker. Figure I was 70 or higher at the time.
    So I was at the stat-cap for GNB while inside the raid.

    I was jumped on by one of the other tanks for stealing aggro. His argument was that he was wearing "level appropriate" gear for the raid. Meaning something around 50.

    I was barely doing any rotation, hardly paying attention. Never using Provoke or my ranged. And still stealing aggro pretty strongly.
    (1)

  8. #8
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Extremely annoyed they didn't raise it to 900. I can farm Savage for a chest piece, but I have to wait 2 weeks to get the tome one? WTF?!
    (0)

  9. #9
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Time gate? I'm not so certain about that. I believe the cap actually incentivizes players to run content. If you miss the cap, you lose those tomes, and there's no way to get them back. What this does to casual players like me is gets me to momentarily abandon my current pursuits to hop into roulettes because losing out on the games current currency just doesn't sit well with me. I'd imagine a lot of other casuals feel the exact same way. If there was no cap, I would not run the same amount of PvE content.

    Very similar thing happened when they removed the weekly cap on scrips. I stopped farming them. I quickly noticed how I didn't even need to be doing that. And I was just grinding those scrips for the sake of not losing out on a currency I'm not even using.

    Same with current tomes. I use the augmented classical gear for max jobs. I don't run savage or ultimate so I don't need the BiS gear, and mindlessly grinding those tomes is not fun, or a good use of my time online. However, I do acknowledge that doing roulettes does help the community, so I still cap those tomes weekly. It's just a chore.
    (1)

  10. #10
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I agree with the idea of being incentivized to do more. The current tome (Aphorism) works as incentive to craft top level goods, which helps spiritbond your non-combat gear and gets you generating more of that materia.
    (0)

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