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  1. #1
    Player
    CrownySuccubus's Avatar
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    Victoria Crowny
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    Hyperion
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    Black Mage Lv 90
    Quote Originally Posted by Rulakir View Post
    Like I said, I'm not even a fan of Garlemald. Much like the Ascians were generic villains in the background until ShB, to me the Garlean empire was a generic military threat. I personally didn't feel they were fleshed out enough for any meaningful story one way or another (despite ample opportunity to do so), but I appreciate that EW at least tried to make them something more (or I suppose more specifically that Ishikawa humanized them). I just think that tribalism should not have been unexpected, especially given Garlemald's history, and that would've been present even without the supposed "indoctrination".

    * Side note: I've come to the conclusion that I'm just too old and cynical to find adolescent idealists interesting or compelling anymore. It's another reason why I absolutely do not want Arenvald on the team since he is probably the most optimistic of all the Scions. (Please, please give me an actual realist on the team, OMG.) I really, desperately wish we could get some self-reflection like we did in early HW with the Crystal Braves (especially after the questionable ethics of EW), but it seems like we're back to a teenager's vision of the world is what we should all strive for and nothing bad will come as a result of that. In fact, Garlemald was its own fault, not the twins' ignorance and naivety! .
    To paraphrase someone else in this thread -- if I need more cynical, "realist" worldviews, I can walk outside my door and talk to a politician. I don't play videogames to see cold, shallow reflections of the real world. I want to see worlds and people who dare to make something better.

    The argument that "Silly rabbit, idealism is for kids" is, in my opinion, complete nonsense. If anything, what's more of a teenager belief is completely moral relativity. That's just lazy, because even in the real world, sometimes people (and their ideology) are just wrong. For example, there are millions of people who believe in anti-vaxx nonsense and vote for their politicians accordingly. And that is a belief that can (and has) done lasting harm.

    Likewise, while I can have sympathy for the Garleans' POV, it was no less a position of cultural genocide fueled by ignorance. Even if we argue that the average Garlemald citizen views the WOL as a "attack dog superweapon", that position is still both wrong and ignorant because it overlooks the fact that Empire (for most of the story) had even stronger superweapons than the WOL, were still trying to create new superweapons, and even tried to recruit or capture the WOL multiple times. The Empire weren't some honorable underdogs who fought without the cheap edge the EA had -- they gave themselves EVERY edge they could find. So both in and out of the story, that argument doesn't work. It's pure Garlean sour grapes propaganda. And while I can understand if the averge Garlean believed such propaganda, that doesn't make it any less ignorant or WRONG, and thus why I feel it was necessary that the country's government (NOT its people -- its government) was completely wiped out.
    (15)
    Last edited by CrownySuccubus; 07-19-2022 at 09:30 PM.

  2. #2
    Player
    Raven2014's Avatar
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    Ribald Hagane
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    Gilgamesh
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    Goldsmith Lv 50
    Quote Originally Posted by CrownySuccubus View Post
    Every character in FFXIV is preachy. Even the villains. Hell, there's a certain MEME that starts with "Tell me, whom do you fight?"

    Alphinaud can't be singled out for a trait that every single character with any sort of philosophy has.
    Yeah, he must had forgotten the MSQ dungeon in lvl-roullete before the redesign, several Garleans characters essentially gave sermons about their world view, Gaius even gave several. Everyone favorite Ascian delivered one sermon per zone when he was accompanying you, and several at the end.


    Quote Originally Posted by CrownySuccubus View Post
    To paraphrase someone else in this thread -- if I need more cynical, "realist" worldviews, I can walk outside my door and talk to a politician. I don't play videogames to see cold, shallow reflections of the real world. I want to see worlds and people who dare to make something better.

    The argument that "Silly rabbit, idealism is for kids" is, in my opinion, complete nonsense. If anything, what's more of a teenager belief is completely moral relativity. That's just lazy, because even in the real world, sometimes people (and their ideology) are just wrong.
    It's psychology. Cynicism is something you pick up with the age after experience life for what it is. It's a "negative" words that most actual old people will get piss off if you call them cynical because it's taken as a demeaning accusation. Yet, I have seen young people (teenage or young adult in their 20s) actually embrace it and call themselves cynical because they think it makes them look mature and wise above their age ... I have seen so many teenage buff their chest "I'm just cynical ok?" as if it's a good thing when I just shake my head "you haven't lived long enough to be cynical yet".
    (14)

  3. #3
    Player
    Rulakir's Avatar
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    Sajah Lane
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    Coeurl
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    Reaper Lv 88
    Quote Originally Posted by CrownySuccubus View Post
    To paraphrase someone else in this thread -- if I need more cynical, "realist" worldviews, I can walk outside my door and talk to a politician. I don't play videogames to see cold, shallow reflections of the real world. I want to see worlds and people who dare to make something better.
    I don't think I could fundamentally disagree with a post more. Since when are politicians realists? What a bizarre thing to say. Also, we were shown a world and people who made something better. They were torn apart by an ideologue that the game lauds as a heroine and laughably held up as "what not to do" despite the fact that the entire supposed purpose of the protagonists is about reducing suffering and trying to make a better world for everyone. Are we the baddies now?

    The argument that "Silly rabbit, idealism is for kids" is, in my opinion, complete nonsense.
    Black and white morality, a group of protagonists who always win, never suffer setbacks or losses, don't question their beliefs/values because they're inherently 'right', enemies who are utterly defeated with a moral message at the end, do you know what that is? It's literally Saturday Morning Cartoon crap. You can think it's complete nonsense all you like, but it's a programming formula for small children despite FFXIV being rated Teen (at least in the US). It's almost ironic the phrasing you chose for this statement is a slogan from a kid's cereal.
    (5)

  4. #4
    Player
    CrownySuccubus's Avatar
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    Victoria Crowny
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    Quote Originally Posted by Rulakir View Post
    I don't think I could fundamentally disagree with a post more. Since when are politicians realists? What a bizarre thing to say.
    ....Is the term "Realpolitik" new to you?

    Also, real life, modern career politicians are probably the definition of "realists", in terms of someone who is concerned with the here and now instead of wide-eyed ideals. The only thing they really care about is winning elections, acquiring and maintaining power, and keeping campaign money coming in. They certainly won't toe too far out of party lines at the risk of losing its support.

    Quote Originally Posted by Rulakir View Post
    Also, we were shown a world and people who made something better. They were torn apart by an ideologue that the game lauds as a heroine and laughably held up as "what not to do" despite the fact that the entire supposed purpose of the protagonists is about reducing suffering and trying to make a better world for everyone. Are we the baddies now?
    In the context of the current game timeline, that's irrelevant. I dislike Venat's logic as much as anyone, but the point of our discussion was The Source as it exists now. Even if we object to how we got here, and the game's attempts to justify it, its relevance on modern Source politics is already a bridge that's been burned.

    Quote Originally Posted by Rulakir View Post
    Black and white morality, a group of protagonists who always win, never suffer setbacks or losses, don't question their beliefs/values because they're inherently 'right', enemies who are utterly defeated with a moral message at the end, do you know what that is? It's literally Saturday Morning Cartoon crap. You can think it's complete nonsense all you like, but it's a programming formula for small children despite FFXIV being rated Teen (at least in the US).
    As Brinne said, do I think the WOL and the Scions could stand to be challenged more on various points? Sure. Do I think there should be more tangible consequences and less plot armor? You betcha.

    But do I think the overall morality, as presented, is "Black and White" and thus "for kids"? Absolutely not. As has already been said, Garlemald's MSQ quests were pretty well-done in terms of moral ambiguity and grayness. There were no easy answers and no correct answers.

    But "no easy answers and no correct answers" is not the same thing as "no wrong answers". The existence of complicated, nuanced problems in the world (or a fictional world) does not change the argument that some people are just villains and some ideologies are just wrong. Personally, I'd find a plot in which the bloodthirsty, fascist, theocratic, dictators are just poor misguided souls who need to hear Talk-no-Jutsu to stop being bad more unrealistic. Some people simply do NOT want to engage or want to live and die by the sword.

    Quote Originally Posted by Rulakir View Post
    It's almost ironic the phrasing you chose for this statement is a slogan from a kid's cereal.
    It's actually from TV Tropes, who like to make puns.
    (16)
    Last edited by CrownySuccubus; 07-20-2022 at 07:08 AM.

  5. #5
    Player
    Brinne's Avatar
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    Raelle Brinn
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    Ultros
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    White Mage Lv 90
    re: cynicism and idealism, for me, the "sweet spot" would be not compromising how grim and harsh reality is, and how people are - and depicting it starkly - and then considering "all right, so what should we do about it?" and coming to an answer informed by kindness - still, without looking away from that the kindness in and of itself doesn't guarantee any better results.

    "Depicting the harshness of reality" is why In From The Cold was so effective to me - those poor Garlean soldiers hyping themselves up and being good people, risking themselves to help you, saying the "right words" about how if they work together, they can get through this - and then all being casually slaughtered anyway. This is what happens. This is what a lot of traumatized people carry. Bad things happen to good people for absolutely no reason, and looking away from that and denying that, softening that, is irresponsible and harmful.

    But I like the response to that to skew more idealistic - to suggest that it is possible to others to stop looking away, and encourage compassion and empathy. To still be able to find glimmers of light in a fundamentally meaningless world. As I've said, Endwalker came so close to nailing a message that's incredibly dear to me, and then whiffed so horrifically I ended up utterly repulsed instead (at least in terms of the primary thrust of the MSQ - some of the side content captures it well.) Shadowbringers, in terms of acknowledging the tragic, unfair horror of the conflict between the Unsundered and the Sundered, and the senseless, horrific, wrong, fate of the Ancients - and then encouraging compassion, even if you can't fundamentally change the situation and the stakes - was close to perfect for me.

    This is another part of why Garlemald's storyline worked for me as well. The twins failed, in ugly ways, and people died senselessly as a result. Sometimes people will choose death rather than help. A mind immersed in propaganda is often excruciatingly hard to deprogram, let alone with being psychologically comforting, reassuring their targets that "you're the real victim here, always." The twins reel from the impact of that and how they misunderstood, and have to think about how they respond - which is ultimately, that they still want to help, even if these people hate them for it.

    Do I think the twins overall, and this process, could have done with more elaboration and nuance, in an ideal world? Yes, of course. I would have loved to see more active personal struggle instead of a couple scenes of quiet reflection. But for what it is, and given the limitations of the story structure, I appreciated it.
    (7)