Quote Originally Posted by aveyond-dreams View Post
Because goodness forbid that feedback is actually listened to so that people don't get pushed out of the games they like.
This is the problem:

Sincerely, I really love G’raha Tia. As far as I’m concerned, they could add even more focus on him to the game and it would be 100% gravy for me. Logically, I understand there are people that loathe G’raha as much as I love him, so I support options that minimize the time the player is required to interact with him and negative replies in addition to positive/neutral ones when options to reply are given. This would allow the playerbase leeway in how they see their WoL respond to him on a personal level. (I support this for all the Scions, actually.)

However, you’ve made it clear through your posting that nothing less than a purge of G’raha Tia would show that the developers value you as a player. But why should your desire for a completely G’raha-free experience supersede my desire for a complete G’raha experience? I’m willing to meet haters halfway and say most of that experience I desire should be optional, but you won’t even acknowledge that players like me exist.

Why should I be remotely sympathetic to your desires and feelings for the game with the way you present your arguments as to how it should progress? Why should I think your desires are more important than my own, as someone who likes both G’raha and Alphinaud?