it's a design limitation, not a bug.Did we all just memory hole the whole error 2002 part where SE had somehow managed to basically "cap" queues per datacenter (yes datacenter not servers) at 17k and would randomly start kicking people anywhere in the queue out if there were more people queueing? If they just prevented additional people from queueing past 17k it'd be a bad look but one could at least reason it was for server stability, but who would consider randomly kicking people anywhere in the queue an intended feature and not a bug?
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