Sounds like to me the team is broken. Seems like there is major bugs this expansion on anything they add or change. Yoshi should have tested it first and been one to get stuck and can't login again. Then create a new character thats a healer main.
Sounds like to me the team is broken. Seems like there is major bugs this expansion on anything they add or change. Yoshi should have tested it first and been one to get stuck and can't login again. Then create a new character thats a healer main.
Last edited by hynaku; 07-06-2022 at 12:35 PM.
Not in the least. Sounds to me like what happens with literally every MMO in existence with almost literally every patch that has been released in the past 20 years. There's a reason you can play any MMO you want and still hear the same advice of "don't log in on patch day." The transfer service itself seems to be working fine; it's the overload of requests that will naturally drop in a short period of time.
its been said over and over and over to this tone deaf community. You can test until Hell freezes over wont change jack. If something is going to fail then it will fail regardless of how much testing is done.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
Nahh, it is not a bug. The new feature works without problems if it is enabled.I guess, they did not think, that so many players would try it. Or they speculate, that in two weeks, almost nobody will use it anymore and they planned their capacities for it.
Cheers
And that's probably the reason.
And I'm pretty sure that SE will also be right with their assumption.
In 2 weeks it will used as much as the world travel system now.
You mean like back when WoW classic launched and Blizzard severely underestimated interested to the point that even with new servers added right before the start players waited in 8 hours queues at the launch? What was their response back then? Oh right the interest will wane and queues will normalize with time. It was pretty hot topic during Classic launch you know.Still stuck on primal hours later because apparently Mateus is still too congested? Anyway, at least I can login and play though so it's all good! RIP to the people who's WoL's are lost in the lifestream.
It never took Blizzard this long to figure out a queueing system and dynamic scaling when they introduced features. They nailed it back in vanilla WoW when they first came up with the queue system for the login server, and finally refined it by legion so everything worked flawlessly for every major patch afterwards. FF14 devs seem to keep underestimating the sheer number of NA players that will hammer on the buttons to join things, that little error message saying not to do that, be damned. Also trying to reinvent the wheel when they could look at other projects to see how it should be done. It kind of sucks to watch the devs of a different mmo experience the same learning curves all over again.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.