Ah, software developing. Love that stuff.
That being said, maybe you shouldn't have used a feature that would end up being a mess, just saying.
Ah, software developing. Love that stuff.
That being said, maybe you shouldn't have used a feature that would end up being a mess, just saying.
Then, i assume, it is a different problem with their servers and has nothing to do with the DC travel system.
Cheers
"We apologize for any inconvenience this may cause"
"Look forward to it"
"pray return to the Waking Sands at your earliest convenience"
"Every soul you touch will remember your kindness" - TIA, G'raha
The EW trainwreck continues. Next stop, 6.2
It isn't just a simple case of logging into a different character while you wait. Consider the fact you cannot cancel the transfer half way through, this means something is happening at the back end that could cause issues if it was stopped halfway through. With this in mind, the Devs are still going to put plans in place for when it DOES happen. This is going to require the server to find your character, make sure nothing was broken (likely by comparing it to a backup) and try and get it back to the home server. All of this takes time. Now, they might also have tested what happens if a character is in this state and you try logging into another character, who knows what could happen to the one stuck in limbo, waiting to get back as you have effectively issued a log out command to a character that isn't even logged in.
Now, I'm not going to claim to be an expert by any stretch of the imagination, but blindly saying that no testing was done, when the complete opposite is most likely true, shows some level of ignorance on the subject.
So it's acceptable that once you start the process on a character on an account, you cant log in on any account at all, no matter the datacenter and world/character, I see. And no, this was not tested in the slightest, else this wouldnt have happened.It isn't just a simple case of logging into a different character while you wait. Consider the fact you cannot cancel the transfer half way through, this means something is happening at the back end that could cause issues if it was stopped halfway through. With this in mind, the Devs are still going to put plans in place for when it DOES happen. This is going to require the server to find your character, make sure nothing was broken (likely by comparing it to a backup) and try and get it back to the home server. All of this takes time. Now, they might also have tested what happens if a character is in this state and you try logging into another character, who knows what could happen to the one stuck in limbo, waiting to get back as you have effectively issued a log out command to a character that isn't even logged in.
Now, I'm not going to claim to be an expert by any stretch of the imagination, but blindly saying that no testing was done, when the complete opposite is most likely true, shows some level of ignorance on the subject.
Just to ask the question are all the accounts you tried to log in with on the same SE account ie same email? It could be that the problem ties up the the account at SE level rather than the game account level.
No they are not, they are completely separate. They all give the same error, you are literally completely locked out of the game no matter the account.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.