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  1. #1
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    776
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Please understand and look forward to it.
    (2)

  2. #2
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    And then people ask for instanced housing when these things keep happening xD
    (0)

  3. #3
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Lustre View Post
    Big multimillion dollar global company can't roll out a server transfer feature, on the back of numerous other bugs recently. Yeah don't worry about it everyone, it's normal for the servers to burn whenever we try to change the game. Why do you take errors for granted? Is the bar really set that low? This isn't even their first MMO.
    The typical "they have money, there should be no errors" response. We're dealing with people here, not money machines...
    (3)

  4. #4
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by IkaraGreydancer View Post
    The typical "they have money, there should be no errors" response. We're dealing with people here, not money machines...
    If only "having more money means no bugs" where that easy. This is why I just roll my eyes over people making these sort of responses. I'm not happy about the feature being suspended either but at least I can understand the reason why.
    (2)

  5. #5
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Seems to be working now in the EU I just made a transfer from Chaos to Light and back and it took about 30 seconds once I started the transfer.
    (1)

  6. #6
    Player
    Zer0ofTime's Avatar
    Join Date
    Dec 2021
    Posts
    79
    Character
    Blackwaltz Four
    World
    Balmung
    Main Class
    Thaumaturge Lv 90


    Shout out to the QA testing team for Endwalker's patches.
    (3)

  7. #7
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Maybe it's just me, but maybe, just maybe there's a slight difference between internal testers testing within controlled servers compared to thousands upon thousands of players trying to jumpo data centers in a short timespan.
    Ever heard of the term "bottleneck" within MMOs?
    (3)

  8. #8
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,115
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Evergrey View Post
    Ever heard of the term "bottleneck" within MMOs?
    Have the developers?
    (5)

  9. #9
    Player
    Aurikai's Avatar
    Join Date
    Nov 2021
    Posts
    99
    Character
    Auri'kai Starfall
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by Evergrey View Post
    Maybe it's just me, but maybe, just maybe there's a slight difference between internal testers testing within controlled servers compared to thousands upon thousands of players trying to jumpo data centers in a short timespan.
    Ever heard of the term "bottleneck" within MMOs?
    SE knows EXACTLY how many players are on at certain periods, it's reasonable to assume that a certain percentage of them will try a new feature, therefore the feature should be designed to support that many players. It seems like they didn't even try to ascertain that number, otherwise they would of built something in to prevent and report an appropriate error. It really seems they haven't learned any lessons from EW launch about capacity planning, only this time they can't blame hardware shortages.
    (2)

  10. #10
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,614
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Aurikai View Post
    SE knows EXACTLY how many players are on at certain periods, it's reasonable to assume that a certain percentage of them will try a new feature, therefore the feature should be designed to support that many players. It seems like they didn't even try to ascertain that number, otherwise they would of built something in to prevent and report an appropriate error. It really seems they haven't learned any lessons from EW launch about capacity planning, only this time they can't blame hardware shortages.
    And maybe, just maybe, they had all sorts of information about World Visits from 6.0 through today and planned the feature for the maximum from that particular data, rather than "guess". Short of putting you into a 'holding cell' until your turn to move data centers comes up, what specific ideas do you have in mind.

    Personally, I like the 'holding cell' concept. A screen that says "Hello there. Due to an increase in expected traffic, you are temporarily in limbo. We'll get back to you once things calm down" accompanied by that pleasant elevator music everyone so likes.
    (1)

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