24 hours of maintenance to implement a single feature, and it doesn't work huahuahuahua Square Memex
24 hours of maintenance to implement a single feature, and it doesn't work huahuahuahua Square Memex
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6.1 honestly has been one of the worst patches they've ever released in my opinion (bolded as MY opinion for those thinking I am presenting this as fact). Also, the MSQ for it was dull as dishwater.
Last edited by DynnDiablos; 07-06-2022 at 03:10 AM.
"The worst foe lies within the self."
Opinion presented as fact? We can do better. I could just as easily say 6.1 has honestly been one of the best patches they've released, and I'm absolutely loving the MSQ. See how that works?![]()
Never presenting it as a fact. But here let me edit my original post to please you. I'd hate to be misinterpreted by others with such a passive-aggressive take.
Last edited by DynnDiablos; 07-06-2022 at 03:14 AM.
"The worst foe lies within the self."
The issue is probably less this and more the practicality of it. I mean, just speaking frankly, patch-day issues have been present in practically every patch of every MMO for the past 20 years. It shouldn't be a surprise when you dogpile something that a problem arises. This is, frankly, normal for MMO's.I'm not an expert either but I feel like there should be a way to properly stress test these systems beforehand so issues like this can be limited.
As for practicality, things iron themselves out on their own rather quickly as the "new toy" feeling wears off and the mass rush ends. Look at the login queues that happen in games (most notably the EW release itself). After a few weeks, though, things were back to normal. It's cost-disastrous to purchase enough server capacity to handle that briefest of spikes. Someone made a great analogy of buying a ship that can hold 300,000 tons of cargo. You get a ship that cost a ton of money, and 98% of its existence is only being used to hold 3,000 tons of cargo. That's an unjustifiable waste of money. You buy the ship that carries maybe 4,000 tons of cargo to handle mini-spikes, and when the rare big one comes through, people just need to realize that's life and they might have to wait a bit.
(Do people demand that airlines buy more planes or hotels add more floors when tickets and rooms sell out during prime travel/vacation times? No, they recognize that's a simple reality.)
Its Day One, and a Massive amount of people are gonna try to use it...No DUH there is going to be errors.
As unfortunate and annoying as it is...if you thought it would work with no issues, then.....Im not sure what to say.
Traveling to a whole new DC is not a simple feat, and with X amount trying to do it...yeah.
Big multimillion dollar global company can't roll out a server transfer feature, on the back of numerous other bugs recently. Yeah don't worry about it everyone, it's normal for the servers to burn whenever we try to change the game. Why do you take errors for granted? Is the bar really set that low? This isn't even their first MMO.Its Day One, and a Massive amount of people are gonna try to use it...No DUH there is going to be errors.
As unfortunate and annoying as it is...if you thought it would work with no issues, then.....Im not sure what to say.
Traveling to a whole new DC is not a simple feat, and with X amount trying to do it...yeah.
The bar isn't set low.Big multimillion dollar global company can't roll out a server transfer feature, on the back of numerous other bugs recently. Yeah don't worry about it everyone, it's normal for the servers to burn whenever we try to change the game. Why do you take errors for granted? Is the bar really set that low? This isn't even their first MMO.
Common sense and the ability to think on a technical level are being set low. You dont even need to have a degree or much computer knowledge to piece together: a massive flood of Data Center Players trying to Jump and Visit different servers would cause some issues. "Big Multi-million Dollar Global Company" is not a counter argument to technical problems.
Believe it or not, having money & throwing money isnt always the solution.
Sometimes the problem isnt THAT easy. And there are other variables in play.
Nobody likes to think of things on a deeper level or even a technical level. Its just "listen to me complain, I am valid. You're wrong if you disagree or bring any amount of rationalization"Maybe it's just me, but maybe, just maybe there's a slight difference between internal testers testing within controlled servers compared to thousands upon thousands of players trying to jumpo data centers in a short timespan.
Ever heard of the term "bottleneck" within MMOs?
I just wanted to leave Hyperion and make Coeurl my homeworld but yet again the system is broken and now I am stuck in a world I don't want to be in anymore until they turn transfers back on. Good going yet again another blunder chalked up by the devs yet again. They really need a whole new system overhaul
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