1UP: It's kind of common sense that after an MMO has a bad launch, you just give up on it and shut the servers down... It's really just the challenge? It's not pride? Or Square can't imagine having the "lost Final Fantasy," number fourteen...?
NY: Yes, there is the aspect there of, you know, "Because we can't let a Final Fantasy fail." But even more than that, there was the fact that, by releasing a game that didn't live up to player expectations, we basically betrayed our player's trust.
They expected something that was at a certain quality and we didn't deliver on that. We felt that if we just stopped there, it would end up hurting Square Enix in the long run if we just gave up. So we decided to go back and show the players that, no, we're really sorry that we did this, we have to show you that we are really into this project and regain the players' trust by showing them that, yes, we're going to give you what you expected. That's been his policy, he's gotten support from the president with that, and the whole company is backing this project now, because we want to get back the player's trust.