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  1. #11
    Player
    Cytus's Avatar
    Join Date
    May 2022
    Posts
    11
    Character
    Cytus Estella
    World
    Aegis
    Main Class
    Scholar Lv 90
    It is what it is , if you think it is fine than it is fine to you.
    Yet if you think others are just bad beside your high awareness of how perfect job balancing is,
    I suggest you make some alt in different DC and see what the true situation is.
    Kept saying it is fine to all rebalance issue even without unlocking the job makes things funny.
    (0)

  2. #12
    Player
    gioroggia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    91
    Character
    Brys Beddict
    World
    Midgardsormr
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gserpent View Post
    It's fine. The buffs snapshot when you activate the LB, so people don't need to stay in the circle. Summon Seraph has a 30yd cast range and has a standard 10yd AOE. That's plenty to ensure you get your important allies. If you're complaining that you can't hit your entire team because they're spread out... well, *good.* It would be overpowered if you could. There's a benefit to staying spread out, and there's downsides too. It's an important balancing factor. Drop Seraph where she will hit the players most likely to need Seraph Flight if you can't get everyone.

    Excog is fine. 8000 HP is a little over 15% HP for most casters and healers, a little less for melee and tanks. Increasing the amount healed would require lowering the activation threshold, which increases the chance the person just dies before the heal can trigger (something you'll see happen with Phoenix's 12k excog effect, since it triggers at 25% instead of 50%.) Remember, Seraph is spitting out adlos every 2.5 sec.

    I do agree that Seraph should activate faster after summoning. The same should be true for Bahamut and Phoenix. I would add a guaranteed 4 sec delay on Akh Morn, Consolation, etc however. I think that delay is important, because it gives the enemy team time to try and kill the summoning player before they can use their summon's primary skill.
    Of course "it is fine", since it's you writing.
    (0)

  3. #13
    Player
    gioroggia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    91
    Character
    Brys Beddict
    World
    Midgardsormr
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gserpent View Post
    Consolation is 20yd, Seraph Flight is 10yd. I was specifically referring to Seraph Flight there. I'm a SCH main, I am well aware of the ranges and functions of the class.
    Yeah, you main whichever job you are discussing at any given time. We know.
    (1)

  4. #14
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Cytus View Post
    It is what it is , if you think it is fine than it is fine to you.
    Yet if you think others are just bad beside your high awareness of how perfect job balancing is,
    I suggest you make some alt in different DC and see what the true situation is.
    Kept saying it is fine to all rebalance issue even without unlocking the job makes things funny.
    You actually think you have to actually play something to understand how it functions and where its place is in gameplay and team setups? This isn't Starcraft, there are not very many moving parts in CC. Anyone with even basic critical analysis skills can figure things out in this game. But it seems like most people here lack even those most fundamental life skills.

    How about this? You keep insisting I'm wrong - so *prove it.* Tell me how SCH needs buffs, how it's somehow weak and Seraph isn't already strong enough. Instead of making up a bunch of dumb bullshit, put up an actual fucking argument.
    (0)

  5. #15
    Player
    Cytus's Avatar
    Join Date
    May 2022
    Posts
    11
    Character
    Cytus Estella
    World
    Aegis
    Main Class
    Scholar Lv 90
    I did in my previous post and in that post you say nothing but SCH is perfectly fine
    Need me to remind you?
    You don’t even know the machine and insisted SCH can 100% up time buff and debuff all the time.

    But fine , you are the most active and high skill player (in forum tho).

    The “ you don’t need to play a job to understand a job “ is the best joke in 2022.
    My reply end here , this topic is mainly talking about SCH’s LB,
    and most of the players know there are tons of issues of it , but not high skill forum players such as you.
    (2)
    Last edited by Cytus; 07-05-2022 at 05:36 PM.

  6. #16
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gserpent View Post
    Consolation is 20yd, Seraph Flight is 10yd. I was specifically referring to Seraph Flight there. I'm a SCH main, I am well aware of the ranges and functions of the class.
    and has a standard 10yd AOE
    Seraph Flight is not a standard AoE. If anything should be considered standard that would be Consolation which has 20y range.

    I'm a SCH main
    I am sorry to hear that a fellow PvP SCH main has so poor understanding of the job that they think they can maintain Aldo spread and DoT at the same time. However, this further invalidates any of the baseless arguments you made.
    (1)
    Last edited by Katoar; 07-05-2022 at 05:45 PM.

  7. #17
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    10yd is a pretty standard range. It's used for a variety of effects, typically ones with very potent effects, like Horrid Roar. 5, 8, 10, 15, and 20 are all standard sizes for PvP. Anything not one of those tends towards being exceptional in some way or other.

    You can maintain uptime on both buffs and debuffs as SCH. You will generally prefer to spread Bio on the enemy due to the damage and utility of damage down on the enemy, but in some cases it's better to spread the shield and damage up to your team. Depending on the flow of the game, there will be times you can do both at the same time, and these generally coincide when times when your team is aiming to push - in fact, you shouldn't automatically be deploying every 15 sec, because there's not much point in buffing your whole party or debuffing the enemy team if you aren't in a position to use it. Better to save the charge so you can get that 20% combined damage swing when your team is ready to push (or when the enemy begins to push you.)
    (0)

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