Quote Originally Posted by Renathras View Post
Hm...I guess I've always seen PLD's as swordmasters without peer, fighting with flawless skill. WAR swings their weapon wildly with raw, brute force, but PLD makes precise, exacting strikes, surgically taking the opponent apart piece by piece. PLD is like the old man swordmaster in stories/movies/anime that doesn't make a single wasted effort, with their sword strikes being flawless, representing peerless skill. At least, that's how I've always felt about them.

And like said old swordmaster, the strikes don't have "weight" because they aren't supposed to - they're precise and exacting cuts, expertly piercing the enemy's defenses to strike true through chinks in their armor.

That's always been the beauty of them to me. It's like a dancing art style, as awe inspiring as it is deadly.

Besides - people constantly complain about Jobs being homogenized, especially Tanks...so why ask for them to be made the same here?
Woah that a bizarre statement Swordmaster never waste effort flawless eh... I'll let you keep that
Sorry I wasn't trying to sound mean

What is more bizarre is someone saying that Drk 123 combo looks good
I mean... If your into seeing your character's back break and all of a sudden then do wild swings and fly in the air
Oh lets not start with bubble parties. I could go on but this isn't about Drk

I do agree with one thing almost all the 123 combos have become stale
We had alot better animations for them in the past but I don't think bringing them back as a replacement would be a good solution
I would like more animation that suit the class but have a good flashiness with some practicality
though I understand its a fantasy game so more flash then realism
Riot blade was my close taste of this with the stab like a roman centurion or something but it being in the middle of a combo bugs me
since you go into a spinning swing or a flurry of swings after that and before you doing a double slash
just feels off to me like a break in momentum