Quote Originally Posted by Vencio View Post
No one asked you to post here nor am I trolling.

While not surprised this is new, it’s honestly getting old…..why not just walk away & keep to your posts Celesticer instead of further spamming as though in attempts to flood this posts?
okay, then elaborate why you like the current Direction of Samurai,

Why do you think that taking away Mechanic & Resource Synergy is a Good Change?

True, Samurai does do more dps than before 6.1 But the Price was the Jobs Identity of preparing Heavy Hitters to hit big numbers to Spam Attacks more often without wasting thoughts to pesky resource management.
while true that Samurai is a DPS, my more general Question is: Is Job Identity worth less than just to serve the role the Job is categorized for?
I'm just curious, while I also thought about those Player, who may prefer 6.1 SAM (while not being one of them) I wonder if those Players shouldn't be satisfyed in someway still.
Currently there is no DoT Damage Dealer, which was previously Summoner, yet now the door could be opened for Necromancer as the new DoT Based Damage Dealer.
but please share your thoughts about your feelings about the 6.1 Samurai honestly and thoroughly, even if flawed it should be respected.