Go home Vencio, you only exist to try and stir up drama
Go home Vencio, you only exist to try and stir up drama
Main Class PaladinHappy Friday! How goes?
To keep it short & simple,
SAM job is not “dead” as many deemed it to be all because of being streamlined which frankly the job still remains just effectively good unless you allow yourself for parse damage dictate otherwise.
Thank you Yoshida for remaining steady with your changes & I was one of the few that supported 6.1 SAM’s changes which I am far delighted & pleased.
I look forward to see what’s beyond 6.2 in the future & once again thank you for remaining truthful & absolute wirh your changes!
Cheers,
you don't have a horse in this fight; you clearly do not love the current iteration of SAM enough to show it. This is why people are calling you a troll.
Not to disappoint you but I do & that’s why I support the changes.
I get called Troll regardless even if putting my input.
You get called a troll because your posts are passive aggressive and your points are that of someone who doesn't understand the job on top of the fact you don't even main it. Go away.


Yeah, I figured so. But I couldn't resist pointing out how good current summoner is if you need something to help you get to sleep.
No disagreement there. While I likely won't be trying it any time soon, I can appreciate that it's there for me during hard times when I can't fall asleep.




Let's not fool ourselves, 6.0 MNK stuck the landing better than SMN did. As much as I have my problems with the current iteration (I could talk for days about it but this is a SAM thread not a MNK thread) I will not deny the good points that came around because of the new design, such as Nadi optimization, Thunderclap or Bootshine having less of a strangle hold on the rotation.
If ShB MNK was a 3/10, then EW MNK is a 5/10 to me. Decent, but still has some major problems such as boring downtime, useless buttons (Riddle of Wind, Riddle of Earth, Anatman, etc), Blitz has no presence outside of RoF, the job still lacks a clear identity for itself and Chakra still remains as the biggest issue to the job. What we gained does not entirely make up for what was lost.
That's all I'll say on the matter unless I suddenly recall something else I may have missed.



I’d probably call them both 5/10s, but with points derived from different places. If dftc just paused gl deterioration they could easily have addressed at least one complaint.Let's not fool ourselves, 6.0 MNK stuck the landing better than SMN did. As much as I have my problems with the current iteration (I could talk for days about it but this is a SAM thread not a MNK thread) I will not deny the good points that came around because of the new design, such as Nadi optimization, Thunderclap or Bootshine having less of a strangle hold on the rotation.
If ShB MNK was a 3/10, then EW MNK is a 5/10 to me. Decent, but still has some major problems such as boring downtime, useless buttons (Riddle of Wind, Riddle of Earth, Anatman, etc), Blitz has no presence outside of RoF, the job still lacks a clear identity for itself and Chakra still remains as the biggest issue to the job. What we gained does not entirely make up for what was lost.
That's all I'll say on the matter unless I suddenly recall something else I may have missed.


Couldnt they just slap the original kaiten effect to Iaijutsu so it automatically adds the old 50% buff if you have the 20 guage? Could care less about kaiten as a skill i just want the old effect back rather than this wierd crit thing...
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



