I sure can't wait for it to become just as boring and lifeless to play as the other melee![]()
I sure can't wait for it to become just as boring and lifeless to play as the other melee![]()
something something streamlining something something synergy
I wonder what even gave them the idea that "extensive" adjustments are needed. Is DRG somehow unpopular over on the JP DC?
Almost all DRGs I know (including myself) think the job is doing just fine, and needs some minor QoL fixes at most.
Last edited by KuroMaboroshi; 07-01-2022 at 10:35 PM. Reason: typo
lifeless might be the right word because if they apply the Kaiten Removal Logic onto Dragoon Oh Life Surge will be gone, son!
Therefor they boost your Burst Finisher and give it a Heal effect, hope you'll like that^^
that's not a prerequisite for them to change jobs anyway. Nobody really asked for the SAM changes but here we are
Probably going to remove button bloat.
Who needs life surge? Useles button bloat, you always use it in the same place anyway. Gone.
Why mirage dive? Always use it after jump! So no more having to think about annoying things like when to enter Life. Fake difficulty. Cut off.
Also why is dragon sight and blood for blood... excuse me, lance charge still in the game? Just merge this two with litany already, gimme something cool like a 2 min CD 5% damage increase. That would give me 2 whole new slots in my hotbar, i really need those for some of the new emotes coming out!
Also while we're at it, cant we take some positionals away? Feels soo bad when i miss them.
Ok that's it thx!
This post is sarcasm btw...
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