Page 11 of 11 FirstFirst ... 9 10 11
Results 101 to 103 of 103

Thread: Dragoon is next

  1. #101
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CelestiCer View Post
    For the sake of bumping this Thread and my stupid curiosity...

    Are there any Dragoons genuinely wanting " Any " of the following changes to happen to their Job? Did anyone even request the following?
    • DRG gets SMN Rework treatment
    • DRG gets Button Bloat treatment ruining DRG Gauge
    • DRG gets Auto-Crit treatment
    • DRG gets overhauled, simplified, homogenized
    Followed with SE's " Oh-so-not-empty-promise ", of ripping off/ removing current DRG skills and leaving DRG like that for patches/months/years in the hopes they replace it with something new and improved that we won't get to see until... well " eventually ".

    I don't know any DRG's jumping off their chairs going " Finally!! Been waiting for this!! ", cause most I know don't want their DRG to be reworked into some wheelchair Job. But, I am curious.
    I don't think adding auto-crit would be that big of a bad change, as long as they do rework the crit buffs across the board like they said they would, drg already has very low potency attacks, so it would not change much if HT or Stardiver always crit and Litany buffed dmg % instead or whatever, I would also not mind the removal of Life Surge if that got us a real defensive button.
    if they do have to absolutely change drg in some way just to make the job balancing dev team look busy, I wish it's this one and not any of the others.
    (1)
    Last edited by ZiraZ; 07-26-2022 at 05:44 AM.

  2. #102
    Player
    Tetsujin's Avatar
    Join Date
    May 2015
    Posts
    180
    Character
    Thymos Helmsplitter
    World
    Ultros
    Main Class
    Monk Lv 90
    I don't even know what they could possibly even strip at this point. I dropped DRG in SB because I thought THEN they'd made it too easy and boring. No way to fail with that class, honestly. I imagine they'd get rid of life surge and then... what?
    (2)

  3. #103
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    I mean I am a super casual raider who usually gives up at the first tier since I don't have a static, I feel like I'm more annoyed by the toxic casualism than most. But it's the players who join PF groups well above their understanding of fight mechanics that always kill the current savage prog for me, if you can reach the enrage in a practice or clear group it really doesn't matter how badly you are optimizing your rotation, if you can get that far eventually you clear. You get stuck because you are dragged down by players who keep collecting damage downs, not because the job specific skill ceiling is too high.

    EDIT: honestly, if square is serious about lowering the barrier of entry for casuals like me raiding wise? Introduce player-specific checkpoints in PF groups beyond duty completion. Just do not let assholes expecting a carry in phase 2 practice groups unless they've actually reached phase 2 without a single KO. Lowering job difficulty is miles away from where the actual problem is with trying to casual raid.
    I agree and wish they could implement "prog points" as a party finder option even if it's just one. Like post-add phase in P3S or post-towers in P4S Phase 1
    (2)

Page 11 of 11 FirstFirst ... 9 10 11