Quote Originally Posted by Yeastyloins View Post
Rewards should be substantial in both cosmetics (unique mounts, glams, pets, etc) AND iLvl. I just don't think the iLvl rewards should be the equivalent of Savage Raid gear unless the min iLvl is substantially high like if it was current for 6.0 it being like 590 min iLvl. I think it would be better if it was a stop gap for players to get their foot in the door for savage raiding but still provide a challenge for players. So it could give like 590 from the first 2-3 bosses then 595 from the final boss. It will make savage raiding significantly smoother for groups that require the whole tier to prog given but still hold savage raiding as the end goal.
I think Another path - Criterion Dungeons is a perfect opportunity for devs to incorporate hardcore content that does not revolve around Full party targeting dummy bosses with a different skin on and mechs. We can keep savage raids as a stepping stone for savage dungeons.

I also do not share the opinion that the game has no mid-core content as the jump from Normal Trials and Extreme is very reasonable and nothing out of reach for a casual player who has paid enough attention during the normal trial. And from Extreme to first floor boss of Savage, again nothing too big.