Quote Originally Posted by Katoar View Post
I would very much like it if Savage dungeons are as not considered or treated as a secondary content to savage raids as raids are really not that big of a deal. You have one boss whose tank busters hit less than a wall-to-wall pull in a levelling dungeon.
I agree they should provide alternative path to the highest item level equipment. Criterion sounds good but the quality of the rewards is something that can still sink the content after the initial buzz has died down. The normal difficulty version is also at risk of losing long-term participation if it is not connected to the roulette system or giving large exp or something.