Quote Originally Posted by Yeastyloins View Post
Unless the gear is lower ilvl than savage gear then you will end up with the same issue WoW has with gearing when M+ got added which is in order to raid optimally, you have to spam dungeons to get bis. If gear is going to drop in the Savage versions, it should be Alliance raid equivalent (i.e. 10 ilvls below savage). Even then, if the gear is strong enough, it may invalidate the need for crafting gear unless you're a day 1/week 1 raider.

So no. Have it drop gear that is strong but not equivalent to savage raid gear.
I would very much like it if Savage dungeons are as not considered or treated as a secondary content to savage raids as raids are really not that big of a deal. You have one boss whose tank busters hit less than a wall-to-wall pull in a levelling dungeon.