Quote Originally Posted by LaylaTsarra View Post
But but we're supposed to be getting less content no? It's all people talk about here. And yeah they blew it out of the water with Criterion Dungeons.
They blew it out of the water? They literally showed off nothing. When Thornmarch (hard) is referenced as "very difficult" and in need revamping, you really think this is going to be that good?

There is no announced content coming in 6.2 proper. The bare minimum. All the "meat" of 6.2 is coming with 6.25, not even a 6.21 for "casual" content like Island Sanctuary. Island Sanctuary is apparently so riddled with bugs 7 months after expansion launch when it's been billed as a major feature of the expansion that they can't even show off video until a month+ later with the next PLL? Are you're blown out of the water by a few power point slides?

Quote Originally Posted by CrimsonGunner View Post
is it me or most of the major stuff pushed to 6.25 and 6.2 is basically just new raid tier, new msq and just new extreme?
Yea, there's nothing in the main patch. The absolute bare minimum. And once again Beast Tribe is being pushed to the X.X5 patch instead of with the main patch.

Quote Originally Posted by RyuDragnier View Post
That always happens. Literally too, the x.2 patch is the MSQ/Raid/EX and x.25 is the new side stuff. It has been like that for...I forget how many expansions now.
It literally does not always happen. Go back and look through some patch notes bud. While larger content often does get added in subsequent patches, it's looking like there will be no 6.21 content added this time around, content that would have been added to a main patch being relegated to X.X5, and minor to moderate updates/new game systems not being added to the main patch at all.

Slice is Right and Mahjong added in 5.1 proper.
The Falling City of Nym tileset for Leap of Faith and Ocean Fishing added to 5.2 proper.

Where is the engaging, interactive content with replayability for 6.2?