Quote Originally Posted by IDontPetLalas View Post
I'm curious as to how that you would know that of the players that are interested in the relic- and I have no idea of how many complete this completely optional content - how would you know "Devs need to see by making these kind of decisions they cater to a minority while pissing off the majority. These are not good decisions"
Because it's not about knowing the players. It's about knowing the content. It's niche, optional content so it is just common sense to know that not only will the content not appeal to everyone, it will indeed appeal to very specific players. That's a big problem. Imagine requiring players to do tribe quests, squadrons, or custom deliveries in order to advance the relic. Same thing on all accounts.

Relic grinds making players go into PvE content is fine. Incentivizing relic grinders to run older content helps new players. Forcing a player to do Hildabrand does this, how?

Quote Originally Posted by IDontPetLalas View Post
I understand that it's your opinion, and clearly there are others in this thread that share that opinion. However others do not. I could understand if you're disappointed in a decision - even if many details haven't been released as yet- however there are likely a fair amount of people who are looking forwards to the new relic.
It's not an opinion that more players are interested in the relic than Hildabrand. It's also not an opinion that a lot of players don't want to be required to do a long questline on top of another long questline to obtain said relic. Those are facts whether you choose to see them as such or not. And if you need more convincing, you only need to look at the fact that the devs chose to gate the relic behind the Hildabrand questline.