Quote Originally Posted by ReynTime View Post
The island sanctuary frankly doesn't do crap for me.

They keep adding more and more bootleg lifesim features in the game, while the main gameplay loop is stagnant and increasingly more boring due their fear of any one player who for some reason HATES being challenged in the slightest by said gameplay loop will not want to finish the MSQ.
Everything, literally everything, is locked behind MSQ progression. Yet they will just continue adding more side content fluff to disguise the fact the pve for anyone who isn't obsessed with savage and unreal raids is really really shallow right now.

Criterion dungeons better offer something unique in their non-savage format. I'm not holding my breath.
PvE job design is the biggest glaring issue with the game right now and the refusal to address it still does depress me. I've been having fun with the side content lately and I do enjoy it but I'm not going to want to continue paying for this game if this continues to be the future of it.
I want casual PvE content to be fun again. I want to think that doing random dungeons and trials sounds like fun instead of just ignoring it because I have nothing to do other than spam Broil. I really wish they would address and start working towards fixing it, because I don't think the game is bad, but the core reason I play it is now the worst part about it. I can't really say much about tanks or DPS because I don't play those and they don't appeal to me the way healers do, but man, the silence and dismissal from the developers is getting increasingly frustrating. It really seems as if "wait until 7.0" is the first chance we'll have towards anything being changed, and that's not until like 2024. How depressing.