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  1. #1
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Everyone knows it's luck based, there is just degrees of people attempting to justify they rolled the dice more than anyone else.

    Anyone with a PvP border I'm just going to look at and go "Oh someone who actually rolled a lot in that lunacy"
    (2)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Sarevok_Thordin View Post
    Everyone knows it's luck based, there is just degrees of people attempting to justify they rolled the dice more than anyone else.

    Anyone with a PvP border I'm just going to look at and go "Oh someone who actually rolled a lot in that lunacy"
    It is most definitely not luck-based.

    If you are good, and you are consistent, you will push rank steadily over time. There will be dips and crests but you will see a reliable, steady gain in rating over time, if you bothered to plot each game onto a graph.

    If it was luck-based, there would not be people with multiple top-30+ alts. Didn't Yoshida himself say that he got to Crystal with BLM several different times?
    (1)

  3. #3
    Player
    WhiteFlow's Avatar
    Join Date
    Mar 2020
    Posts
    35
    Character
    White Flow
    World
    Shiva
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gserpent View Post
    It is most definitely not luck-based.

    If you are good, and you are consistent, you will push rank steadily over time. There will be dips and crests but you will see a reliable, steady gain in rating over time, if you bothered to plot each game onto a graph.

    If it was luck-based, there would not be people with multiple top-30+ alts. Didn't Yoshida himself say that he got to Crystal with BLM several different times?
    It's not luck based but severely punishes you for your efforts. While you do everything and make a lot of effort to win them, they are destroyed again by the MM within seconds. You spent almost 10 minutes with the highest damage and carry for a game only to lose it again within 120 seconds because someone can't pot or thinks guard 1 vs 5 to stop the crystal for 5 sek is good. The feeling afterwards is just bad.

    Up to top 50 or 30 isn't necessarily luck based but +30 is just pure luck whatever comes. When I look at light, top 2 is a player who only played the first month and never again. Even 1st place is an alt, while his main is stuckt and knows if he do more games he get even more punished.

    So the best you can do is even do more alts and hope one get the lucky run otherwise you do the next.
    (3)

  4. #4
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by WhiteFlow View Post
    It's not luck based but severely punishes you for your efforts. While you do everything and make a lot of effort to win them, they are destroyed again by the MM within seconds. You spent almost 10 minutes with the highest damage and carry for a game only to lose it again within 120 seconds because someone can't pot or thinks guard 1 vs 5 to stop the crystal for 5 sek is good. The feeling afterwards is just bad.

    Up to top 50 or 30 isn't necessarily luck based but +30 is just pure luck whatever comes. When I look at light, top 2 is a player who only played the first month and never again. Even 1st place is an alt, while his main is stuckt and knows if he do more games he get even more punished.

    So the best you can do is even do more alts and hope one get the lucky run otherwise you do the next.
    Thing is, why does it even matter? Nothing of substance comes from top 100. It's bragging rights, at best.

    The only reason to do ranked at all is to try and guarantee better games, on average, than in casual. And despite the problems with the matchmaking, it so far *has* done exactly that. When I login and queue, very few games are complete stomps anymore. Many games go almost the full five minutes with neither team making it more than 30%, because the teams are even and everyone's playing to win (or, more likely, both teams have the same level of dysfunction, lack of focusing targets, etc.)

    I dunno. Top 100 is just a meme, I guess. Since it's not a strict measurement of skill (although any player that gets to and consistently stays in the top 100 probably *is* more skilled than most), it doesn't really matter if you do or don't make it in before the cut-off. So I'm not too worried about it.

    I've had bad luck with teammates, I've had good luck with teammates. I'll have to check my achievements and figure out what my WR is, but last time I looked it was I think 55%. I feel like, bad matchmaking or not, if you are skilled and you are *consistent*, you will still win more games than you lose. Picking good classes is also relevant - classes like DNC are going to struggle more, because they're heavily reliant on having good teammates. But then again, I play SCH for 95% of games, so I guess if SCH works so does DNC.
    (0)

  5. #5
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    The amount of salt people have for CC is hilarious.

    Skill still trumps the rng most of the time. I've got 4 characters to Crystal each with less wins than previous.

    The one point where the matchmaking has real hiccup is at the absolute top, since it will even out the total rating the people going for rank one have to gamble between diamonds, fresh crystals and alts if there isn't enough other high ranks in the queue.
    (4)

  6. #6
    Player
    Sigma860's Avatar
    Join Date
    Apr 2022
    Posts
    33
    Character
    Dangerous Days
    World
    Diabolos
    Main Class
    Summoner Lv 56
    Quote Originally Posted by ThaCa View Post
    The amount of salt people have for CC is hilarious.

    Skill still trumps the rng most of the time. I've got 4 characters to Crystal each with less wins than previous.
    Your skill doesn't outweigh the skill (or lack thereof) of your 4 teammates and your 5 opponents.

    Let's say the teams and skill levels are like this:

    Team A
    Player 1 - Excellent
    Player 2- Crap
    Player 3 - Crap
    Player 4 - Crap
    Player 5 - Mediocre

    TeamB
    Player 1 - Excellent
    Player 2- Excellent
    Player 3 - Crap
    Player 4 - Mediocre
    Player 5 - Mediocre

    If you're Player 1 on Team A, you may be able to carry that dumpster fire to a win, however, it is extremely unlikely. This is especially true if there are one or more players on Team B with equal or better skill than you and they decide to start focusing you since you're the only player on your team that doesn't suck.

    While having a higher skill level will theoretically/statistically lead to more wins, it doesn't even come close to outweighing all the RNG stacked against you. You can't sit here with a straight face and tell me that your skill level outweighs that of 9 other players. That's not salt, that's just math.
    (9)

  7. #7
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sigma860 View Post
    Your skill doesn't outweigh the skill (or lack thereof) of your 4 teammates and your 5 opponents.

    Let's say the teams and skill levels are like this:

    Team A
    Player 1 - Excellent
    Player 2- Crap
    Player 3 - Crap
    Player 4 - Crap
    Player 5 - Mediocre

    TeamB
    Player 1 - Excellent
    Player 2- Excellent
    Player 3 - Crap
    Player 4 - Mediocre
    Player 5 - Mediocre

    If you're Player 1 on Team A, you may be able to carry that dumpster fire to a win, however, it is extremely unlikely. This is especially true if there are one or more players on Team B with equal or better skill than you and they decide to start focusing you since you're the only player on your team that doesn't suck.

    While having a higher skill level will theoretically/statistically lead to more wins, it doesn't even come close to outweighing all the RNG stacked against you. You can't sit here with a straight face and tell me that your skill level outweighs that of 9 other players. That's not salt, that's just math.
    Despite all odds some people have multiple characters in top 30, some even in more than one datacenter. Either they know perfectly when to queue up or they just keep outplaying their enemies way more often than taking losses from being unable to carry a bad team.

    Your example is perfect for the rank 1 grind though, the highest ranking person is likely to get a bad team unless they get alts or another top player is in the queue. On ranks below Crystal people are so bad that you can make massive impact in most matches, a lot of mid to high rated Crystal players can rank up with something like 2 to 8 losses over their grind, the unranked to silver bracket being probably the most volatile one due complete lack of basics from most people.

    Crystal games themselves can have serious issues due the rating equalizing and Job limits, just because there aren't enough people in queue at all times so the game has to pull fresh / 0 rated Crystals or even Diamonds into games as filler. You can commonly observe people just queue dodging when they know there's a serious problem player on until he gets a game or at times trying to snipe them by playing the same Job. This is the biggest variance that hinders your average grinder, the randomness of no-names and alts.

    Skill can overcome randomness most of the time on lower ranks and rating but it will become a nightmare the higher up you go. One of the main problems the current system has is people being able to just sit on their points, which will reduce the player pool at mid to high ratings and result in these borderline uncarriable matches. Everything below should be easy for competent players.
    (2)

  8. #8
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    You can only do so much to carry a team.

    I've still lost matches where I basically wiped the enemy team using WHM/DRG LB on multiple occasions. PvP is easily where the ridiculous disparity in the skill level of players is the most evident.
    (4)

  9. #9
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KageTokage View Post
    You can only do so much to carry a team.

    I've still lost matches where I basically wiped the enemy team using WHM/DRG LB on multiple occasions. PvP is easily where the ridiculous disparity in the skill level of players is the most evident.
    I've had 10 kill games and still lost because 3 members on my team were diamond and two members on the other team were in the top 100 on the leaderboards lol. I just stopped caring about my rating a long time ago when I get stuff like that or weird comps like 3 healers or 3 tanks on a single team. I know the mode is supposed to be role agnostic, but we really don't have agnostic roles and those kind of matches just turn into a slow and painful grind of no one dying and the winner comes down to LB spams.
    (0)

  10. #10
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I've been in CC for like 14+ hours today and have not been able to get past Silver 3. I wish I was joking but I have been in Silver hell all...freaking...day. I've gained 8 Malmstone levels and yet can't break past Silver. It's HORRENDOUS.

    IMO the rate at which stars decay needs to not be 1 for 1. It's incredibly frustrating to spend that amount of time and see 0 rank progress. You should have to lose 2 or so to de-pip a star given how astronomically RNG based this hell hole is. 1 person can not carry their team, or outweigh the members on the other team.

    You can mark, you can use the QC "targeting x" but you can't control if your team is going to run around like wild monkeys wearing their pants on their head... or use their potions properly... or be able to do any damage whatsoever...

    Don't even get me STARTED on the complete lack of balance, not to mention the out of control CC. Get CC'd and purify, oh wait... right back into another CC.

    If Square literally wants to drive it's players to kill themselves from insanity they're on the right track.
    (1)
    Last edited by Syrehn; 07-03-2022 at 02:30 PM.

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