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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,507
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by lolicon09 View Post
    If we're going to get recolored Item Level 1 versions of already existing Artifact Gear sets, at least turn them into something any Class/Job can wear. Same for all other Item Level 1 gear sets already available in the Wolves' Den Pier. Since they have no stats, there's no point on having restrictions on them
    I'm a huge supporter of everything being All Classes when it comes to glamourability... But not the artifact sets, because they are actually the only collection of items that actually make sense to be restricted, given they are iconic job identities.
    (4)

  2. #2
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    nah I'm all for removing glam restriction on stuff but virtu/AF gear should stay on there respected Jobs
    as much as i want to wear the lvl 80 MCH helm on GNB id much rather Job gear stays unique
    (6)

  3. #3
    Player
    Join Date
    Oct 2021
    Posts
    959
    OP wtf is your username?
    (2)

  4. #4
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    A lot of people think code is this totally rigid thing you can never change for some reason.

    Almost anything is possible, it's just a matter of SE prioritizing those changes to it. It doesn't matter how it currently works. At the moment, they just have very different priorities than the player base on some issues. For our purposes, discussion on how something is programmed is beyond pointless.

    Basically what I'm saying is: Don't worry about how it's programmed. That's for SE to figure out, not you.
    (5)

  5. #5
    Player
    ameliaw's Avatar
    Join Date
    May 2022
    Posts
    255
    Character
    Miyu Bubbles
    World
    Behemoth
    Main Class
    Red Mage Lv 90
    Job identity is the stupidest thing in this game.
    Nothing should be restricted, and unlike other games, here we can't use the excuse of "plate armor is too heavy for someone trained as a mage".
    (4)

  6. #6
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    243
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ameliaw View Post
    Job identity is the stupidest thing in this game.
    Nothing should be restricted, and unlike other games, here we can't use the excuse of "plate armor is too heavy for someone trained as a mage".
    Especially since your character is able to switch between every job. There's no lore/whatever excuse like in other MMOs where you character is locked to a single class.

    I still feel like AF gear should be locked to a specific job, just because it really wouldn't fit anything else (except in some really rare cases)

    Role gear (ie fending/striking/casting) on the other hand, carries no job identity so the restrictions feel really arbitrary. Furthermore, there's not much reason to believe its like that because of the way its coded and even if it is, it could be changed.
    (5)

  7. #7
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,507
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Siddiax View Post
    Especially since your character is able to switch between every job. There's no lore/whatever excuse like in other MMOs where you character is locked to a single class.

    I still feel like AF gear should be locked to a specific job, just because it really wouldn't fit anything else (except in some really rare cases)

    Role gear (ie fending/striking/casting) on the other hand, carries no job identity so the restrictions feel really arbitrary. Furthermore, there's not much reason to believe its like that because of the way its coded and even if it is, it could be changed.
    AF gear is basically the only thing that the devs can, in good faith, say that retains job identity... That's why we rarely see them even straying out from the norm. White Mages always white robes with red details, Warrior always the barbarian-looking armor, Machinist always with the yeehaw.

    And now, with the other sets, the whole consistency between armor classes is moot because objectively, the art direction prefers to sacrifice armor silhouettes in favor of making every set extremely cohese to a theme - which of course, causes examples like Asphodelos' fending gear looking like light armor or Law's Order healing set looking like something a Paladin would wear. That's a valid decision and all, however it really makes hard to justify the direction n of locking glams in that case.
    (5)

  8. #8
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by ameliaw View Post
    Job identity is the stupidest thing in this game.
    Nothing should be restricted, and unlike other games, here we can't use the excuse of "plate armor is too heavy for someone trained as a mage".
    nah job identity is cool
    but locking or having no way to unlock generic role gear is wack like if a healer wants to wear shire tank gear they should have the ability to in some way,
    but AF/Virtu should stay exclusive as they are made with those jobs themes and personality in mind.
    (0)

  9. #9
    Player
    HermitUK's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    116
    Character
    Memeri Meri
    World
    Omega
    Main Class
    Red Mage Lv 100
    I really hope this is something they're planning for once the glamour dresser is expanded (due in 6.2, if I recall?). AF sets make total sense to keep unique, but any other gear should be free reign as long as you have the required job levelled.

    Role identity is so varied now that it can be hard to put together sets for Red Mage since most caster sets lean into the robe look. Or sets for DNC because a lot of the aiming sets are designed around the archer aesthetic. There are also plenty of great DoH and DoL sets which would be great to use on combat classes.
    (3)

  10. #10
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    If you all could divert some of that energy towards the dedicated "Pls Unlock Glamour" thread that would be swell!
    (4)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

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