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  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Deveryn View Post
    I played FFXI summoner and it was pretty much like the way XIV summoner is now. It was impossible to actually maintain a summon other than carbuncle. You summoned x for y benefit and switched back to Carb.
    No it most certainly does not. FFXI pets couldn't stay out because of developer made it consume massive amount of MP, not because of some spaghetti code. Even in the early days of FFXI you never kept Carby out because the Damage to MP cost ratio didn't justify the downtime which is why most SMN was SMN/WHM who mainly healed with occasional Summon to mitigate damage, (Stoneskin, Aerial Armor, Fenrir Roar). It was a sad joke.

    The fact that we are still actively discussing SMN even after this redesign was supposed to "fix" the job just shows how much of a failure it was.
    (9)
    Last edited by Dyvid; 07-01-2022 at 09:51 AM.

  2. #2
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dyvid View Post
    No it most certainly does not. FFXI pets couldn't stay out because of developer made it consume massive amount of MP
    That's exactly what I meant by "impossible to maintain." Next time check for clarification? Ya'll are in such a mood to fight me.
    (2)

  3. #3
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,316
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Deveryn View Post
    That's exactly what I meant by "impossible to maintain." Next time check for clarification? Ya'll are in such a mood to fight me.
    Just for context the threads in this part of the forum is 95% complaining, so they really do find it hard to believe a lot of players have no issues with the class as it is now.
    (1)

  4. #4
    Player
    Dahlinea's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Dahlinea Thriss
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    Just for context the threads in this part of the forum is 95% complaining, so they really do find it hard to believe a lot of players have no issues with the class as it is now.
    Complains are also important part of feedbacks because it shows something is definitely not right with what they immediately did to the object in question (in this case, SMN). If everything was alright no one would be here wasting their time.
    Your attempts to disregard something this basic is also amusing. Keep going and bumping the thread for us.
    (11)
    Last edited by Dahlinea; 07-01-2022 at 11:38 AM.

  5. 07-01-2022 01:09 PM
    Reason
    Not productive of me.

  6. #6
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,022
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Not a SMN main myself, but they’re one of my more frequently used amongst DPS jobs.

    I think the only gameplay perk I found missing is the distinction between Bahamut vs Phoenix phases. The two felt way too similar.

    The reason why I kinda disliked Bahamut pet AI in ShB was because their Wyrmwave was tied to their summoner finishing their GCD casts. Now that they have made Wyrmwaves procs independently, I would expect now we would still retain two trances: one immobile but hard hitting (Bahamut) & another mobile but less hard hitting (Phoenix, still hits harder than legos obviously). But no, they’ve outright removed those nuances by making both almost identical.

    Also why do they remove the alternating 1-2 rotation on Phoenix phase? I personally liked those better than the current one Especially the 2nd button animation—I won’t get to see them in boss encounters…

    Bio & Miasma removal is up in the air imho. Rotation wise I don't see any problem it'll impose by adding them back, but it feels rather shallow if it exist currently for the sake of 'to be there', if that makes any sense.
    (8)
    Last edited by Rein_eon_Osborne; 07-01-2022 at 02:30 PM.

  7. #7
    Player
    stellahawke's Avatar
    Join Date
    Dec 2021
    Posts
    27
    Character
    Stella Clegane
    World
    Exodus
    Main Class
    Botanist Lv 90
    Quote Originally Posted by ZephyrMenodora View Post
    Given you have been complaining about current summoner for nearly 7 months now I doubt you need me to bump this for you. Have. A great night!
    and if you want yes men who don't see anything wrong with the class and get triggered with any criticism go back to reddit. at least with the forums people who are critical of the class dont get overflowed with people saying, get over it and pick a different class. if there is something wrong with the class people would and should be vocal about it. it would be a completely different story if this was a 100% new class instead of killing the old class to make this one.
    (15)

  8. #8
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,316
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by stellahawke View Post
    and if you want yes men who don't see anything wrong with the class and get triggered with any criticism go back to reddit. at least with the forums people who are critical of the class dont get overflowed with people saying, get over it and pick a different class. if there is something wrong with the class people would and should be vocal about it. it would be a completely different story if this was a 100% new class instead of killing the old class to make this one.
    I'm not triggered at all. I like the class I get to actually play in the game right now.

    I'm sorry it seems like the people in this sub-forum don't enjoy it, and everyone who felt the class has been a huge "bait and switch" since release. I can respect not wanting an entirely different class every few years, so I can agree on that.

    Though I love current summoner, in the back of my mind I worry they will dramatically change it again come next expansion - as I've already experienced several times with this class, so I do know what that feels like.

    As someone that hates the removal of but one skill on Samaurai, I can appreciate people look at the current Summoner and ask, "WTF is this class now?"
    (4)
    Last edited by ZephyrMenodora; 07-02-2022 at 02:18 AM. Reason: typos

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