There's a ton of open space in the lanes between and after the checkpoints.The only reason I climbed was eventually figuring out that Bard is unplayably bad on Volcanic Heart. Straight not worth queuing when that map is up. Playing a class that outright doesn't work at close range on the close-range-only map was just not ever gonna work out.
The hazards are cool, it's the camera fuckery and the lack of any locations free of claustrophobia that sinks it. The other maps have terrain variation between sections, so some areas are difficult for ranged and some aren't, but Volcanic Heart is monotone phonebooth knifefights.
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