This. I've already outlined that I like the combo-magic system, and if it turns out they're not coming out with a Geomancer class, I'd totally want White Mage to make more use out of the water/wind/earth elemental attacks. The problem is the implementation.Ahh, yes, anyone noting problems with an auxiliary and ill-fit mechanic's involvement in/with a given kit = They must just not want skill ceiling!
Again, Katoar, there's a lot of really good stuff in what you've suggested on your thread. I think the take-away here is just that the Sacrifice mechanic might not be among them.
Last edited by SirShady; 07-03-2022 at 08:22 AM.
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