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  1. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,877
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by pikalovr View Post
    how would we feel about a change like katoar suggested for WHM?
    Where was this suggestion made? Maybe I'm going blind, but I'm not seeing that name here as I scroll through the pages.

    (Inb4 "see the link". There was no link at the time I made this reply.)

    Edit: Nevermind; here it is. Reading through it now.

    Quote Originally Posted by Katoar View Post
    ...
    At a glance, it looks better than what we have, but I'm not fully sold on the Tesco-mudra design of Wind, Water, and Earth.

    Moreover, if going that route anyway, one could add 3-5 (technically, up to 9) additional options at no additional button cost (Wind alone, Water alone, Earth alone, and perhaps the two missing trios if order were to matter for the trios), so I'm curious why it was left at just pairs and a single (ordered?) trio.

    I'd also, especially if not going for more than just 4 total combinations, like to see some impact on the playflow outside of just what WHM-Jutsu the combinations produce. Haste, Crit, and Potency (perhaps flat bonus) buffs, with some windows and crit-procs to synergize with either, would be a start.
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    Last edited by Shurrikhan; 07-01-2022 at 05:38 AM.