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  1. #1
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SirShady View Post
    Fae gauge
    Yeah its an underused gauge at this point and they should lean far more into it with a hopefully rework of aetherflow

    Physis
    Yeah the buff is far from the most important thing but it just was one of those nitpicks that in the case of a full Sage fix I'd like to see addressed, there is also the question of relative kardia power in that physis vs the regen as if the regen is high enough to make the kardia buff loss not relevant then, Why is there? and if its a relevant lost then Sage is losing more than gaining.

    The thing about the physis GCD is that precisely by adding it to soteria as the kardia for everyone Sage doesn't really lose any AoE healing Ogcd while gaining more strenght into the dps to heal identity and interactions with Zoe which I also consider another underdeveloped mechanic. The cooldown discussion I feel is meaningless firstly because those can be changed around in the case of a fix and lastly because physis is not even close to be the most used Sage heal, Kerachole is, and by a huge gap as its used close to on cooldown due to its insane power.

    Emergency kardia
    Probably didn't read it right then if its for the sake of the dps to heal go ahead, it just seemed you were treating it like an emergency only thing.

    The unrelated
    The whole shield vs regen healer to begin with is a stupid discussion to be fair, one of those things the devs "want" to impose to us while failing in the design departament

    Button bloat and the dps
    Here I disagree heavily, one can have a decent enough rotation without introducing barely any buttons and BLM is the living example of how with little core buttons there is a deep and interesting rotation relying more on passive effects, upgrades and traits than introducing brand new stuff to press

    If you don't mind I'll try to do a (pretty flawed) example of how with your buttons imo it could be done using something I thought about time ago:

    Dosis->Duodosis: gives addersting like you said.
    Toxicon: spender of addersting, when used gives a buff stack that increases the potency of the next eukrasian toxicon.
    Eukrasian toxicon: lower damage than toxicon unless buffed and uses addersting too, its use gives a stack that buffs Eukrasian duodosis.
    Eukrasian Duodosis: lowest damage of the kit unless buffed when it becomes stronger than the previous tools
    Phlegma: Also gives addersting

    So you have Dosis->Duodosis combo that builds into Toxicon->E!Toxicon combo that build into E!Duodosis as the final spender, inbetween you use phlegma and keep the dot ticking
    Of course this is flawed as it would give sage way too much mobility for example, potencies would have to be thought about and it may not interat well with the party buffs but stuff like that is what I meant by leaning into eukrasia more as it allows to have essentialy a double button for every new button that is added.
    (0)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  2. #2
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by WaxSw View Post
    Yeah its an underused gauge at this point and they should lean far more into it with a hopefully rework of aetherflow
    Genuine curious question - why do people want the devs to make Scholar revolve around the Fae Gauge? Gauge in this game are all the same thing - they're build and spend. What could be done with "leaning into" the Fae Gauge that wouldn't be the same thing it is at the moment?

    And why do you think that Aetherflow needs a rework? In my opinion, it works far better than Lilies or Addersgall do for WHM or SGE and it's way more flexible in usage and implementation.
    (4)

  3. #3
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Nizzi View Post
    fey gauge and aetherflow
    Its all personal opinion but about the gauge is mainly because it can give more depth to the fairy skills than only being limited by a cooldown. It could allow for a more interesting resource management, it would be build and spend yes but if properly managed it could lead to Sch having to think more deeply about the efficiency of the tools vs their effectiveness in the short and long term, allowing smart and efficient Sch to rely more on their pets than less experienced ones and as such giving a skill ceiling in the healing that is not simply "do not use X unless you dont have anything else"and because right now is used in a way that has very little impact on Sch gameplay when one could think that in a pet healer a pet related gauge would be something big. (I have an old example of how I'd envisioned that gauge in this forum that could give a better idea of what I talk about, keep in mind it was before EW tho)

    About Aetherflow:

    Because it does not fit the current game, the game is moving to a place where more free healing is happening than ever and Aetherflow in its current iteration only serves to punish Sch when used to fulfil its role. One could argue that it serves as a way to force Sch to really think about the way they approach their healing and while that is to some extent true the approach is very rarely something more deep than "not use it" instead of "use X instead of Y" is not that much of depth, if healing is a puzzle "do not use this piece that is core to the job" shoudn't be the correct solution that often, worst of all is that in relevant content the Sch is rarely the one paying for its own mistakes as is usually the cohealer who has to pick up the slack. One could also argue that is allows Sch for more dps depth but imo that should come from its own dps rotation and not from a tool that penalize it for healing, especially when once again, if the healing is not done properly more often than not the Sch is not the one paying the consequences

    About the flexibility sorry but I disagree, Addersgall and Aetherflow are the exact same thing with the only difference being that one does not penalize the job that interacts with the system and as such all of the tools in it are used more frequently while the other penalize its use on any heal, look at the parses and see out of all the aetherflow how many are used on ED vs the rest of actions if they are used at all (Spoiler: Top Sch in P4s only use AE to heal once and left its cohealer deal almost twice as much healing as they did). The current Aetherflow design creates a dominant strategy within the mechanic of using it in ED in almost its entirely while Addersgall allow for its tools to have breathing room where they all can see use (Same argument with Lillies with the difference of not being so quite the exact same thing and its use being encouraged more as it makes the job not only more capable of healing but also allows for smart Whm to capitalize raid buffs).
    (0)
    Last edited by WaxSw; 06-29-2022 at 08:43 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.