Quote Originally Posted by Marxam View Post
WHM is admittedly the hardest to come up with something but honestly there's no reason for at least one job in each role to be simple and exemplify what the role is, i.e. healing. WHM in EW is plain as jane but the healing it does is excellent and when it does dmg it does it big. So WHM probably doesn't need to change outside of QoL's. Maybe reintroduce cleric stance
I disagree. As stated earlier, you can't say a system is bad but advocate to keep it, it defeats the argument of making adjustments because, "if it works, why fix it?"; If it works for 1 healer, why make adjustments to the others? The other healers already have more to micromanage than WHM and considering that WHM and SGE are considered the "selfish" healers, offering no utility other than Damage, shouldn't their Damage Rotations actually be more advance to justify having more DPS than AST/SCH? There needs to be a level of effort from all Healers in order to not only make them more engaging but to also justify why you should bring X over Y other than "it's easier to play" since then, people will just complain about how the more complex role should be better than the simple job, as it had been in the past.

It doesn't have to be complex to the extent of something like SAM but should at least have a skill ceiling that doesn't touch the skill floor.