Hey Leonerdo! Appreciate you weighing in here! As Sebazy stated for me, the effects of Dia/Aero3 (Refulgence) would stack with each other, giving you a reason to use both in trash pulls. Perhaps having the proc work on Dia as well is unnecessary. I was just thinking it would give you more overall damage if you were keeping your eye out for it, and keep you from having to reapply the buff.
Oh yeah, I agree there. The numbers are definitely off now that I think about it. I was just thinking of a Lily spender White Mage's could use when no healing had to go out, and it can't be outright damage since then they'd be penalized for choosing to use the Lilies to heal, as is the intention. With how Bloom works to empower the next Blood Lily I was thinking it would be good to have Afflatus Inspiratione so that if you had lilies to burn you wouldn't just be outright wasting them.
Yeah, I thought about making Smite 2 seconds as well! I just thought that might be too overpowered from a balancing perspective, but I definitely see where you're coming from. The combo finisher should feel better outside of a small amount of potency gain.
To be honest I was just thinking the Bloom buff would be pretty generous. The optimization wouldn't come from timing your Blood Lily within the buff window, but spending your lilies wisely, but liberally so that you could get one off each time Bloom came back up for maximum damage.
I appreciate it! I know my changes are quite significant and would definitely throw some balance out of whack, but I feel they could be balanced number-wise while also bringing some much needed life/fun to the slog that is current day healing.



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