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  1. #11
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by hfang View Post
    if you hate positionals so much then just don't do em. the damage loss is so low, right? then just deal less damage than people who actually care to learn how to properly play their job, positionals included
    The issue is there just not rewarding, and I do miss a fair few, usually not through lack of trying but simply spinning or turning bosses.

    But it's been discussed dozens of times over the years and worked out that a player could totally ignore positionals on most melee jobs. (probably all now monk has lost 2/3 of theres) and stand a very high chance of out parsing an equal player whos making the effort to land positionals, just because of the rng nature of things like crits, directs, and even latency.. All of which makes the impact of positionals actually immeasurable becasue any variation observed would be well within the margin of error players allow for crits and things.

    Quote Originally Posted by hfang View Post
    The thing is, they're really not. over an entire fight, those numbers add up, someone with zero positionals will deal way less damage than someone who properly hit all of em. this varies by job,
    In order to miss every positional you would typically be having to go out of your way to deliberately miss them or standing in front of a boss... the reality is a player ignoring positionals would still hit most of them because they'd just plant themselves behind/beside the boss and stay there unless mechanics forced them to move.

    In this situation a ninja for example would only miss 60 potency on armor crush once every 30 seconds. a staggering 2 potency per second. thats not "way less damage"
    its less than 1% of there total output.. the same would be true for all the melee. a monk would lose 60 potency over 18 seconds on demolish so 3 potency per second.. again less than 1%

    I mean if you think thats super fun and rewarding gameplay then more power to you but for me it's just a personal peeve when bosses turn and you end up missing them. not a big peeve admitedlyy because the reality is that its not gonna impact the fight.. but still a peeve. if you scrapped them entirely nothing would really change. especially with how many bosses already have none.
    (2)
    Last edited by Dzian; 06-25-2022 at 10:44 PM.