




Yeah, it's definitely not every server. I'm just saying that there's some available on Diabolos still. They've survived every lottery cycle so far, so the chances are probably decent that they will largely remain that way until they are opened to personal plot owners.
Why is my FC fake OP, just coz there's not many people in it?
We're a family and you wanna take our home, huh? I'll remember that.
Like there's not myriads of other, better ideas for solving the housing crisis.
But it's up to SE in the end and not you, luckily.
it's pretty infuriating that so much content is locked behind housing.
i want a garden
"oh. er. sorry, yeah. uh... well you can get a flower pot but y'know. you need a house to have a real garden."
i want to use the workshop and send out ships and subs
"oh, hm. yes. er. yeaaah... only FCs get those and they can restrict access to it so only their leaders benefit from it. sucks to be you i guess."
ok, so i want a house so i can do all that.
"... err. about that."


I'd prefer they allow an option of Instanced housing. Probably will never happen though.
SE have a history of implementing the stupidest ideas from the forums. So please, let's not suggest another, that won't achieve anything of note outside pain.
Instead, please put your effort into asking for a meaningful housing solution that can fix demand. On demand, instanced housing, with all the many good features that were suggested instead.
やはり、お前は……笑顔が……イイ

While 6 members is excessive, I would say a minimum of 4 active players in a FC is rather reasonable since that's the number of characters needed to create a FC.
That way, the suggested restrictions would not hurt any legitimate small FC but would put a clamp on the shell FCs which are often just a single character left in the FC once the shell FC plot is obtained.
That way, a single account can at most game to have 2 shell FC houses at most (8 divided by 4) instead of a maximum of 8 shell FC houses per world.
I appreciate your thought process on clamping down on the idea of "shell FCs", but this simply not a feasible idea, either. I know of more than a dozen FCs that are similar to mine, in that they only contain one or two active people (a few by circumstance, a few by design). Not everyone wants to join a "mega FC" .. nor are we all that great at chatting people up in order to get more than a single person here or there. That in no way should exclude us from taking part in what the game has to offer by design, nor should it invalidate the work that a lot of these tiny FCs have actually put into getting where they are. Solutions to the housing issue are not going to be found in any measure that will exclude people from it .. all it will do is create an entirely new set of problems. It's just robbing Peter to pay Paul.While 6 members is excessive, I would say a minimum of 4 active players in a FC is rather reasonable since that's the number of characters needed to create a FC.
That way, the suggested restrictions would not hurt any legitimate small FC but would put a clamp on the shell FCs which are often just a single character left in the FC once the shell FC plot is obtained.
That way, a single account can at most game to have 2 shell FC houses at most (8 divided by 4) instead of a maximum of 8 shell FC houses per world.



Wow, this idea is basically just as ineffective and simultaneously annoying as that one suggestion where everyone had to pay a "tax" to keep their house.
Seriously, many of you need to mind their own businesses.
I'll never understand why people feel anything against solo FCs. Even if all of them disappeared, you'd still not get your house. Lmao
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