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  1. #201
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Floortank View Post
    Savage and Ultimate exist for you to have more pressure on you as a healer. Until healing is shown to be disproportionately easy in the hardest content, they're not gonna make the role more complicated.
    lol, lmao even
    (13)

  2. #202
    Player
    gotaname1's Avatar
    Join Date
    Oct 2020
    Posts
    282
    Character
    Cap Striker
    World
    Goblin
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Floortank View Post
    Savage and Ultimate exist for you to have more pressure on you as a healer. Until healing is shown to be disproportionately easy in the hardest content, they're not gonna make the role more complicated.
    as someone who has solo'd p1s and p2s (and hoping to git gud enough for 3) what the absolute f did i just read?

    EDIT: To back up how absolutely wrong your post is, I have some footage for you to watch of ultimate solo heals

    UWU: https://www.youtube.com/watch?v=LmbDbg33ryk

    UCOB: https://www.youtube.com/watch?v=uBlgv22x58c

    DSR: https://www.youtube.com/watch?v=K7q_PbP1ses
    (11)
    Last edited by gotaname1; 06-27-2022 at 09:24 PM.

  3. #203
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Floortank View Post
    Savage and Ultimate exist for you to have more pressure on you as a healer. Until healing is shown to be disproportionately easy in the hardest content, they're not gonna make the role more complicated.
    Oh please.
    There are videos of people clearing Savage and Ultimates with no healers at all and solo healing has been a thing since ARR.
    Healing is a joke in this game.
    (15)

  4. #204
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Going into UCOB doesnt magically make whatever job you're playing more interesting it'll only push you to play well and realize that your gameplay consists of spamming Glare XII 90% of the time while you try to not fall asleep clearing P1 for the 95th time
    (10)

  5. #205
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Floortank View Post
    Savage and Ultimate exist for you to have more pressure on you as a healer. Until healing is shown to be disproportionately easy in the hardest content, they're not gonna make the role more complicated.
    U mean the devs see those content as hard and meant to pressure healers however in reality its still undertuned and also barely have proper healing check or more precise concurent healings checks to make healers use more then 1 button or be on alert as well as any room for fixing errors due to 1hko mechanics/ 1 screw up=wipe mechs

    In summery "what the dev envision" =/= "what actually happens"
    (6)

  6. #206
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,913
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Funny how many 'heal checks' that people described most of times are more of a 'mitigation check' than anything else.
    (15)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  7. #207
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Sebazy View Post
    Let me just emphasise this point of yours. It’s all that needs to be said really
    (1)

  8. #208
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Floortank View Post
    Savage and Ultimate exist for you to have more pressure on you as a healer. Until healing is shown to be disproportionately easy in the hardest content, they're not gonna make the role more complicated.
    A single raidwide doing more damage than you have HP if unmitigated isn't a heal check, it's a mitigation check.
    Actual heal checks are rare and usually the very last mechanic of a fight like after merry-go-round, WL2, Cycles, Terminal, Curtain Call. The pressure of Savage and Ultimate is on the group as a whole to coordinate better, not the healers to just "heal moar".
    (8)

  9. #209
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,578
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    For better or worse, it hardly aligns with their design philosophy anymore. They want content, regardless of the tag to be as accessible as possible to all players. Even if this (for lack of a better word) means accommodating those that don't necessarily care about their performance at a higher level (e.g., anti-DPS healers)
    (11)

  10. #210
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Renathras View Post
    snip
    Cool strawman, the more complex healer(s) could do less damage and I would play them. The only healer that even approaches interesting atm is AST. The healer with the lowest average rDPS in Savage atm is AST. I'll give you one guess as to which healer I play the most.

    the Dark Souls/WoW toxic/elitist tangent helped me fill out my bingo card, thanks
    (12)

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