Quote Originally Posted by Payotz View Post
There's a DIFFERENCE between a SKILL FLOOR and SKILL CEILING. The skill floor for healers in casual content is to literally just heal. It's accessible, low effort, just the way the general playerbase likes them.
The problem is, the skill CEILING for healers (and most jobs) DOES NOT exist, or is so close to the skill floor that it doesn't even merit even acknowledging.
The skill gap's being gutted over and over again ever since Shadowbringers, literally removing a lot of replayable content for the people who WANTS there to have a skill ceiling.
Incorrect. The skill ceiling is how much damage you can do and how well you can cope with party mistakes and recover even in casual content.

Similarly, for tanks, there are warriors who don't know how to self-heal, there are warriors who know only how to self-heal but there are also always warriors who can keep both DPS alive after the healer has died. And more importantly, there are tanks that know how to pull and use CDs, but there are also tanks that don't know how to do that. This is in fact skill expression that makes a difference between skill floor and skill ceiling.