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  1. #1
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    Not all Jobs need to be needlessly complicated just for the sake of it.

    Besides, most FF14 players are casual. I don't see Square appealing to a severe minority at the cost of the vast majority.
    and not all jobs need to be needlessly simple for the sake of it

    besides, a not-insignificant subset of the playerbase isnt casual. the vast majority isnt 100%, so why should 100% of the jobs cater to them?
    (16)

  2. #2
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,737
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by QooEr View Post
    and not all jobs need to be needlessly simple for the sake of it

    besides, a not-insignificant subset of the playerbase isnt casual. the vast majority isnt 100%, so why should 100% of the jobs cater to them?
    It's all or nothing, otherwise players would categorize them as raid and non-raid jobs and SE wants every job to be invited to content. Or, if a job was just harder to play for no benefit then people would avoid that job and SE also wants to prevent that.
    (2)

  3. #3
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Fawkes View Post
    It's all or nothing, otherwise players would categorize them as raid and non-raid jobs and SE wants every job to be invited to content. Or, if a job was just harder to play for no benefit then people would avoid that job and SE also wants to prevent that.
    the only reason jobs have historically not been invited has been because jobs underperform, not because theyre simple.
    your second point is bs because who like that play style would play it. theres 19 jobs, enough to cater to a ton of different playstyle preferences. theres also always going to be a most played and least played job.
    (9)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by QooEr View Post
    and not all jobs need to be needlessly simple for the sake of it

    besides, a not-insignificant subset of the playerbase isnt casual. the vast majority isnt 100%, so why should 100% of the jobs cater to them?
    But I make up the majority so, it's okay !


    (jk) lol.

    Though- I don't agree with purposefully making substantial differences in OUTPUT of a job given difficulty, which I have seen is a suggestion here, but I do agree some jobs should cater to different types of players. Like, particularly OG Black Mage (less true now...), with black mage it paid to know the fights, or Paladin having understanding of certain abilities could time their defenses extremely well meanwhile some other tanks might have been more reactive kits.
    (5)