I don't understand THAT, because THAT is not what people want. As I noted in my post, when I mention something like "Okay, let's make AST and SCH harder and leave WHM as it is today, and they all do the same damage, but WHM does so while just spamming Glare vs AST/SCH having to juggle 7 DoTs", the response is always "NOOOOO!!!! If I'm doing all this more WORK, I should be REWARDED FOR IT". But if your reward was just "not being bored", then "not being bored" is the reward. People asking for more complex DPS rotations are asking for either more damage OR for all the healer rotations to be made more complex so "lazy" or "bad" players aren't able to compete with them.
It seriously is NOT just about not being bored. Read the first two pages of this thread - I think even just the FIRST page of this thread - and you'll see plenty of the "bad players aren't competent and shouldn't be clearing content" posts. That is CLEARLY not just a "I want to not be bored" thing to say...
Narrator: It will, in fact, increase the difficulty on the healer roles...
Translation: Players who aren't as skilled as you will fail content while you will be a god among the lesser mortals.
...in other words, exactly what I said above.
.
In the next episode of "Proving Ren is Right":
Again, is the argument you don't want to be bored, or is the argument you want people not as dedicated and/or skilled as you to not get to clear content, or for it to be far more painful for them to manage to do so?
The two are NOT the same argument...
EDIT:
Hehe, not QUITE sure if you're agreeing with me or not but...(optimistically hopeful)...yes..?
