


And they would have gotten away with it, too, if it weren't for you meddling kids ruining their financial outlook.
I felt like I waited 2+ years in ShB to see what the devs had in mind for healers, and what I got was ShB 2.0 with some QoL changes that should've come mid expac during ShB. The idea of waiting until 2023/2024 to maybe not spam 1-1-1-1 is incredibly depressing.Healing has always been the easiest thing in every MMORPG I've ever played - watch for a dropping hp bar, fill it!
So I think most people miss the point, in a way.
Do I like healing? Yea!
Do I like healers in ff14? Uh yes!
Do I want them to evolve the concepts instead of regressing? Yep!
I think, in the end we can only wait for what the devs have in mind. And if we dislike it, we can always leave! Or complain and cry all day, which I like doing too
I still miss old stupid Ast cards and spreading dots as sch every damn day... And don't ask about Selene... EVER T_T
Jokes aside tho, I think people worry too much ^^
Return SCH's DoTs now, Yoshida!
Last edited by Nizzi; 06-24-2022 at 08:39 AM.


I have a wonderful book for folks if you're looking for a deeper dive into why folks are polarized into these two camps. It's called The Growth Mindset. The basic premise is often people believe either 1. Your talents are what they are and they can't be changed (lots of implications here) or 2. You can always improve and should.
I think this fits into this discussion in the following way; someone earlier in the thread brought up basketball as metaphor. You see a dunk on TV, go to a gym, try a dunk, get brutalized in a pick up game. Go home thinking "basketball is trash, sports are trash, why are there so many rules..." instead of seeing an opportunity to get good at something and become able to dunk *Not everyone can but as a goal what's wrong with it?*
Similarly, especially with social media, streamers, etc, raiding and showing high levels of play people have the same mentality; if I have to -work- to achieve some goal obviously it's tooo hard! I should be able to walk up sneeze in the general vicinity of my keyboard and clear raids.
It's all contained in the book, in way more detail with amazing nuance.
Like, with a non-growth mindset, if you ever have to -try- it obviously means you're -bad- because the truly talented never had to -try- (a fallacious way of thinking)
Last edited by Zaene; 06-24-2022 at 09:58 AM. Reason: Pressed send too early
Honestly, it wasn't SHBs it was the late SB that paved the floor for what was to follow and people yelled and screamed. SE didn't do anything coz their vision is something they wanna uh... Get done!the issue is the average consumer can no longer "vote" or get anything done with their wallet anymore as long as there's a small percentage of players who hand them a large amount of money they could care less.
and as others have said they were fine with SHB cause they thought it'd lead to something in EW or just be an experiment which wasn't the case, i think we're past teh point of "seeing what the devs do" tbh. especially when we get things like SMN that gets defended with "oh but devs will make it feel complete later or int eh next expansion" cause we should wait for a year and a half for a fleshed out kit? i mean hell our lovable carbuncle is basically useless now, and we have like one thing to think about "can i use 2 ifrit hardcasts/1 garuda hardcast here"?
So it's a bit late to complain now
Embrace the "meh, let's see~" way of nihilistic gamer hopes!![]()

wanting the healer to have a DPS rotation similar to a samurai's is NOT complexity, it's bloat for the sack of bloat. If you want more buttons to push, try weaving in more healing/buffing/debuffing on your Healer, and pepper your DPS when you can.
Last edited by Selvokaz; 06-24-2022 at 01:03 PM.
omg so true im gonna have fun by pushing 70% overheal instead of 40% because theres absolutely nothing to heal.
might as well say "if you want to press more buttons just have an unbound key that you press after every malefic"




Bit of a strawman argument considering most healers are just asking for a couple extra dps buttons which is quite a few short of a samurai
Edit: Also the problem is there is basically nothing to heal, and buffs/debuffs are incredibly sparse, so that "try weaving in more healing/buffing/debuffing" literally does not exist.
Is that really what most healers are asking for, a couple extra DPS buttons? Does that mean that Sage is perfect as a healer, since there are, um, 4 DPS buttons instead of 2?
You mean Toxicon, which is a DPS loss or DPS neutral if using the stacks given at the start/fishing in disconnects? Or Pneuma, which is a heal that does the same amount of damage as Dosis? Yeah you've solved it, just make buttons you don't want to press but they do the same thing as your 1 button spam! SGE does not have a different DPS rotation than any of the other healers, and it's arguably the least complex in what it has to do for its DPS optimization.
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