it's almost as if you had trouble taking aggro you could just use your circle AOe first weird that huh? it's almost as if that's what people suggested if you still had trouble aiming the cone and once you got good with the cone it was almost never an issue. "oh but mobs not lining up right or going behind you". excuse me? since when did mobs have the braincells to get behind you? never once in my entire time tanking have i had mobs behind me or not lined up properly for cone AOEs. even when i occasionally played a DPS with a cone AOE like SAM i would almost guaranteed hit every mob the tank pulled. oh no one mob didn't get hit oh god, oh shi, oh duck. it's not like once there's only like one mob you can burst it down in 1/2 GCDs from all your parties single target GCDs cause surprise! you have 3 other people also AOEing that are hitting that mob. plus if the tank can run after the pull he'll just ranged attack once the pack thins to one or two mobs anyways and allow the DPS to finish it off while they run. it sounds more likely to me people don't know how to position which wouldn't surprise me tbh. i doubt they even know about mini kiting to delay auto attack damage (which is fairly useful in low level content while you're leveling just fyi can make or break a full pull in some areas).

it's subtle things like that that make tanking fun knowing how best to line up mobs for cone, or line AOEs or knowing how to mini kite to delay damage while not annoying your melee DPS etc... you don't like it? PLAY ANOTHER JOB FFS WE HAVE 4 TANKS ALL WITH DIFFERENT AOES FOR A REASON. STOP FORCING EVERYTHING TO BE HOMOGENIZED CAUSE YOU HAVE TO MOVE 2 DUCKING INCHES. WHY DO PEOPLE WANT TANKING TO BE JUST SIT THERE AND DO NOTHING? YOU HAVE TO AVOID AOES ANYWAYS GUYS. GUESS WE SHOULD JUST GET RID OF THAT AS WELL SO I DON'T HAVE TO MOVE PERIOD AFTER PULLING ALL THE MOBS.