We don't dislike cone we dislike cone into circle give us full cone, full circle or full straight line not some kind of mixed bag.Cone enjoyer here, simple question - we had three solid tanks with circle AOEs as their combo, with PLD having target-circle AOEs on Confiteor + Blade of Valor combo, DRK having line AOEs (functionally similar to cones) on Flood + Shadowbringer and Gunbreaker being a true circle AOE job on all AOE skills.
If you didn't like the cone and it bothered you this much, why didn't you play another job? Should we make DRK's Flood of Shadow + Shadowbringer into circle AOEs as well? We need to move back and forth between GCDs, so more than WAR with cones?
I thought homogenisation between the jobs is something we were originally against, were we not?



Maybe just my own viewpoint, but I saw the cone-circle dynamic in the combo as a smaller scale of skill expression - in exchange of a lower count of AOE damage abilities (oGCDs) you made up by having skill expression via movement.
As a reward you had essentially leeway for your positioning when it came to dodging enemy AOEs while still hitting all targets with the increased range of Overpower, which also allows you to grab mobs in a wider area in front of you.
For me this is a loss of potential skill expression, both for Warrior and Samurai. Yet Reaper gets to have both somehow...
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