Results 1 to 10 of 95

Hybrid View

  1. #1
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    People are saying Warriors cone > circle combo was annoying but lol i've never seen any Warriors go in and out of the group to hit them xD If you positioned the mobs well you never needed to do that...
    (1)

  2. #2
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Wolwosh View Post
    People are saying Warriors cone > circle combo was annoying but lol i've never seen any Warriors go in and out of the group to hit them xD If you positioned the mobs well you never needed to do that...
    Honestly, avoiding mob AoE's generally solved any positioning requirements for Overpower's Cone AoE. Step out of marker. All mobs are now in cone area.
    (1)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Wolwosh View Post
    People are saying Warriors cone > circle combo was annoying but lol i've never seen any Warriors go in and out of the group to hit them xD If you positioned the mobs well you never needed to do that...
    The circle aoe was a huge nerf to the overpower since overpower had greater range. War was my main tank for all of Shadowbringers and never once was a cone a problem, so having them change it to a circle arbitrarily was out of left field. It doesn't matter what people say: if A is equivalent to B in terms of hitting targets, than there is no reason to change A to B.
    (0)