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  1. #11
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Yeah it always was.
    (0)

  2. #12
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Tbh I care a lot more about single target rotations, I am just totally indifferent to these changes.
    (0)

  3. #13
    Player
    Shriv's Avatar
    Join Date
    Aug 2019
    Posts
    38
    Character
    Raxielle Fatale
    World
    Excalibur
    Main Class
    Machinist Lv 90
    Oh... lol. Well, for those who miss cones, feel free to play MCH. We have conal shotgun, conal crossbows, conal poison and conal (mostly useless) flamethrower.

    I dunno if I should think of my class as an anachronism seeing how the game evolves...
    (4)

  4. #14
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    The nail that stands out gets hammered in!

    Or something similarly witty! ^^
    (0)

  5. #15
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    With cone it were often an issue of hitting all your targets, especially if they were large because they would push each other to the side and out of your cone.
    (0)

  6. #16
    Player
    Veranolth's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    153
    Character
    Veranolth Dawnglimmer
    World
    Behemoth
    Main Class
    Warrior Lv 90
    I did get used to cone AoE for WAR but it made it difficult if someone pulled ahead of me in dungeons, but I prefer circle AoE over cone for WAR. No comment for SAM as I don't play it.
    (1)

  7. #17
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    The cone was clumsy on WAR and SAM. The fact that they combo'd into circle attacks seemed silly. If those attacks were standalone OGCDs, it would be a different story.
    (1)

  8. #18
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Deveryn View Post
    The cone was clumsy on WAR and SAM. The fact that they combo'd into circle attacks seemed silly. If those attacks were standalone OGCDs, it would be a different story.
    I never paid it much mind on SAM, but on MNK it was pretty bad because of the faster gcd + line ogcd with two of the combos being circle and the last a cone.
    (0)

  9. #19
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    What's wrong with a cone AoE? Well, the fact that it doesn't come topped with an ice cream.
    (4)
    Mortal Fist

  10. #20
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Hmm...

    Haven't used AOE combo in about 6 months. Busy working on the savage tier, and haven't touched dungeons on my WAR at all.

    Ok I can't say I never did....I used AOE combo during P3S for the adds. But I had NO issues adjusting from standing with the adds in a line....to being between the adds....

    Honestly....The cone sucked. My personal opinion could go either way...don't really care.

    But if I would pick one....circle.
    (0)

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